Testing of the AI feature
Hi everyone, hope you’re all doing great!
This new AI system took me 3 days to craft. It behaves quite similarly to the OpenClaw framework, which allows the AI to control certain features inside the game (don’t worry, it won’t touch any files on your PC).
Currently, the AI can help you set up or modify your tasks and become aware of her surroundings. Due to the limitations of the current animations, she can’t physically interact with the player or do whatever she wants yet. However, I believe that in the near future she’ll be able to behave much more like a real Giantess inside our sandbox game — especially with AI-generated animations, hopefully!
I’m currently working on creating more animations for her so we’ll be ready to play soon. You can use an online API or Ollama for local support. Since I’m using React.js for the AI part, I’m thinking about open-sourcing the entire AI system so you can modify it to suit your own needs.
Let me know if you have any suggestions! Hope you like this game concept :D
Comments (9)
I neeed it!!! 💕💕💕
New game?
Yea, but still in early stage
This... looks..... FUCKING AWESOME!!!! OLLAMA AND OPEN SOURCE GIVES YOU UNLIMITED POWER! Finally! The Desktop Giantess we all needed is near!
doubt ai animation will be anything more than body horror and reversed joints.
Well, I am a little bit positive about that. As many teams are working on the “world model” physical based model, I believe it’s possible to have a proper runtime animation generator someday
This is a great start and I love it! Like you said in the post that down the line you can make the Giantess more interactive with us and that would be perfect! So excited for this update!
Hi,are u going to release this amazing game to steam?
Well, I have that plan... but need to be more implemented, I believe... This is even more early stage than the giantess playground XD
