Houdini video process
So the ultra-realistic destruction is nearly finished... The new video should be ready by this week :D I guess we could render a couple of different destructions with this building :D
Comments (6)
The game is good. It has some shortcomings (I don't know anything about game development, I'm just saying it would be better if it had this. Please don't misunderstand me.) It's a game that really demands on the system in terms of optimization. You're probably already working on that. The small city should be larger; it ends in a few steps. It would be nice if you added forest areas to both cities, trees, caves, etc. And bigger cherries and peaches 😋
looks great A tip if you'd like? Add a pause in the middle of the stomp so the foot stops half way through the building for like 0.3 sec and then continues to drop. To fake simulate Resistance of the concrete and add impact. You know like they do in Anime when someone throws a powerful punch? they pause then BAM speed up
Adding a drop to timing makes everything better
This looks great! I imagine something that the game will later feature in the environment?
The world is slowly realising that Attack on Titan should have been Sexy Ladies versus Buildings
👏👏👏👏👏🔥🔥🔥🔥
