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June 7, 2025

Sorry, an Update on Game Development and Patreon Pause

Hi everyone,

I apologize for the recent issues with the latest build. While fixing the crash bugs, new problems emerged, causing the game to run at 30-40 FPS. I plan to take a few weeks to migrate the game to Unreal Engine 5.6 and rewrite the core game logic. As a result, there won’t be any new gameplay updates this month.

If you’d like a refund for your Patreon support, please reach out to me directly. Alternatively, you can wait for the next update and request a free copy. I’ll be pausing the Patreon until the game is stable with its current features...

Thank you for your patience and understanding. I’ll try my best to deliver a better experience soon.

很抱歉最近的版本出现了问题。在修复死机问题时,出现了新的性能问题,导致游戏帧率降至30-40 FPS。为解决这些问题,我计划用几周时间将游戏迁移到Unreal Engine 5.6,并重写游戏逻辑。所以这个月可能没办法更新新的内容。

如果您需要退款Patreon,请直接私信或留言告诉我。您也可以选择等待下一次更新后向我要一个免费版本链接。我会暂时暂停Patreon,直到游戏当前功能稳定。

感谢大家的理解与支持,我会尽快完成优化,带来更好的游戏体验。

Comments (9)

D
Distortion · June 10, 2025

行吧,毕竟开发是一件很难的事,作者加油,下次更新等着你哦

Z
Zeng Han · June 7, 2025

没有关系,作者,我充这个p本来就是为了支持你的,希望你继续坚持下去,期待你王者归来😄

M
MW2366 · June 7, 2025

Sounds pretty extensive, I hope it doesn't need too much of a rework. Wish the best of luck to you.

G
GiantessGameUE5 · June 7, 2025

Well, I just spent whole day setting up the ue 5.6 source engine. it seems some of the plugins which City sample uses are invalid in ue 5.6… so I need to find a walk around of it

a
anonymousjohny · June 7, 2025

Don’t worry. Things happen, take your time.

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GiantessGameUE5 · June 7, 2025

for the hang error, it’s because I set the Navigating Bound a bit smaller than the map. So if you go beyond the Navi border it’ll make the game run into an infinite loop…

G
GiantessGameUE5 · June 7, 2025

So if you don’t walk too far from the initial position then it should be fine.

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Entaro Tassadar · June 7, 2025

没关系,等你王者归来

B
Blue Palmetto · June 7, 2025

Darn my build is so old