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January 22, 2023

Hello everyone, here the progress of the week



new car: the GTO 1999 (this name will be changed, it's just so you know which car it represents in real life)


It is with all its interior so you will enjoy high levels of detail (certain textures are still missing but they will be at the end of the demo)


development of visual mechanics

I was doing the 3d gauges and widgets

there in the video you can see how the 3 needles of the 3d car move

the one on the left: rpm, the one in the middle, turbo (it is still in tests)

and the one on the right the speed kmh

You can also see the same in widgets, in widgets I will make each car have its corresponding gauge


4WS system

They asked me recently with the arrival of the GTO if it is possible to create a 4WS system and if it is actually there, I just have to study its operation more.


Video Here : https://www.youtube.com/watch?v=-CzJ9_eoRG0


First person system for the demo almost ready

good in the first person system it is almost ready for a demo visualization

Certain things would still be missing, such as handling 900 degrees, despite the fact that I already have a working theory, I must make the movements more natural when doing this, regarding gear shift I also already have a functional theory, only that it is somewhat more complex but possibly it is listed in the demo and finally I will study more things about the physics anim in which it could be possible that the same driver reacts to the g force changing his movements by this g force


if someone asks about... when a gameplay? , well this following week I could also be working on these things so this will be seen very soon, I'm sorry for this delay but I don't want to launch something crude or something that leaves doubts because then many people would start criticizing without knowing that it is a project still in progress development and that's why I prefer to launch something more complete to avoid this kind of thing.


Thanks for supporting the project.