Touge Attack Test
Thanks to everyone for your support!
The Touge Attack test is now available to the public!
Our small team is grateful for all the moral and financial support we've received from you. We'll continue working hard on the project.
We hope you enjoy the test!
If you find any errors or bugs, please report them so we can fix them. You can send your reports to our Discord server or here.
2.0.1 Update already here!
Wetransfer : https://we.tl/t-dPyzVeCKNRxHYnF4
Google Drive : https://drive.google.com/file/d/1vHwiFhflUd9C7L42bkZD_QWx5enwJxWA/view?usp=sharing
Comments (124)
SteamOS comparability (doesn’t work): First, you gotta install c++ redistributables (x64). After, use GE proton. Game will boot up but crash at some point between launcher screen and entering a touge.
Would be mad to see the Starion in the game. just a thought x
How to download
eu não tenho placa de video
anyone know why the steering and triggers dont work on controller? everthing else works fine
I also tried to play with my Xbox controller and keyboard and mouse and the gas brake clutch steering nothing worked.
im trying to use my wheel and pedals and the pedals and the wheel will not work but the buttons will i have a logitech g920
Hello, nice to meet you. I am Japanese and am using Google Translate. I have a question: when I try to start the game, it freezes after the course selection screen; a black screen appears with "NOW LOADING..." stuck in the bottom right corner. An error screen also appears, but I cannot enlarge the window to read the error code. Could this be an issue with my graphics card? For reference, I have an NVIDIA GeForce GTX 1650 and Intel(R) UHD Graphics 630. I look forward to your reply.
Its so much fun, can't there be an option to ride without time limit ?
currently downloading,ive been wanting to play this aswell
Pretty good with a controller but with my T300RS i had no ffb at all and pedals cant be inverted in the game so when the pedals are released the game thinks its im full throttle or full breaking. BUT i love it so much
off topic question I want to play the game using my Logitech G29 steering wheel, but it isn't working properly with the pedals. When I enter the game and press a pedal for the first time—even if I haven't actually touched it—it registers full throttle as if I'd floored it; conversely, when I do press it all the way down, it acts as if I'm not pressing it at all. This happens with all three pedals. Ill evaluate any help cuz i really wanna play this masterpiece on my steering wheel
This game looks so good ! Could you just add one button for the throttle and one for the brakes (I dont use pedals with my thrustmaster) ? Could you add a map on the driving screen ? Wish you the best !
This game is beautiful, just does not map to my xbox controller
it keeps crashing but only says error
it says out of video memory but i play ten times more demanding games
Could i play it on my RTX 3050?
Really nice idea but steering is not responsive enough and pisses me off. but feeling the speed is awesome, changing gears way to long or slightly too long for that speed.
Using a controller, the car doesn't steer or throttle even though I've set the controls and run calibrations. The other bindings work Using a wheel, the car throttle is reversed (Moves when releasing the pedal). I tried reversing the calibration and it did nothing. There is no force feedback too
l'ho appena provato forse per 20 minuti... allora il gioco ha un potenziale alto, per essere un primo test sono rimasto veramente colpito dal piacere che può dare... gioco da moza e a ffb non ci siamo... è vuoto al centro, saltella ai lati ed è un po mollo ma la vedo come una cosa che a suo tempo verrà sistemata... altro problema mi compare spesso un segnale di errore e si chiude blocca il gioco... nel complesso non posso che dare piena fiducia a questo progetto... i miei più sentiti complimenti
my logitech g29 shows up in the cotroll settings but does nothing when I load into the game can anyone help me fix this? (udit: i have calibrated the pedals and such)
Just a black screen when trying to enter time trial or garage. I assume the hotfix fixes this but that's locked so no idea. Kinda mad to release the test for free but not a hotfix, no?
My moza r5 wont work, any fixes?
Hey man! I just found your game and I’m absolutely loving the vibe and the art style. As someone who plays a lot of sim racing, I wanted to drop a couple of suggestions that would make this game a dream for the community.First, it would be amazing to get true triple-screen rendering in the future—with proper camera angles and bezel correction, not just stretched like in Forza. Also, having robust FFB and proper support for separate USB inputs (like Direct Drive bases, Load Cell pedals, sequential shifters, and handbrakes) is a must for players with advanced setups. Lastly, adding an option for AI traffic with civilian cars on the road would be incredible to simulate real-life mountain driving.I'd honestly be more than happy to pay full price for the game if these features make it in. Keep up the awesome work, looking forward to the updates!
c bon le volant fonctionne, mais un probleme avec le frein il reste enclencher des que l'on appuie dessus
le volant csl dd 8nm de fanatec ne fonctionne pas ainsi que le pedalier laprima de asetek
The game doesnt even turn on it just shows a black screen
Great game hard to control but maybe adding a sandbox mode with longer straights wider roads so we can get use to driving the cars ? spent most my time stuck in a wall ><
No matter what settings I put (in 1080p) the game just says "out of video memory" plus some other stuff once I try time attack, everything works before I do that. And Ive ran games like cyberpunk on the same pc so there shouldn't be issues. Is there a fix?
SAME
Awesome work from you guys!!! anyone here was able to run it on linux through proton? looking forward to be able to play on linux o/
Plz add control tab in pause menu and I'd like to see that in steam
RTX 3050 Ti Laptop 4 GB VRAM. The game crashes on DX12 with D3D12Util.cpp Line 797: Out of video memory trying to allocate a rendering resource. Launching with -dx11 completely fixes the issue.
This is really cool, but steering needs a lot of work for controller.
the game is great. graphics are awesome. id recommend you focus more on new cars instead of new modes, the cars are excellent. but what if there was a section on the vehicles that were vehicles not traditional to japan, audi, bmw, mercedes, porsche, bugatti could be cool, ferrari, lamborghini, aston martin. ITS YOUR CHOICE. however, the game is great
i cant steer, accelerate and brake with ds4 (even using ds4windows program), on keyboard i cant gear up and gear down
ur keybinds
need full controller compatibility
im running it on my laptop with a res of 2560x1600 and the window is moving past the screen limit
I think this game definitely has a lot of potential The main issue for me is the steering ( maybe I'm bad ) but I think its very sensitive and if you guys could nail that then this game could be amazing. The car sound and sense of speed is very good and I genuinely feel like I'm at risk when I put my foot down which is what car games need. I think eventually there needs to be more maps and cars but I'm sure you guys have that planned and possibly a multiplayer in the future. That being said I'm very impressed and I'm excited to see what happens with this game. Any date for when the full game may come out?
can i even run this on an intel iris?
Please consider allowing the player to map the clutch to a button as opposed to an axis
This is by far the best thing I played. The sense of speed even at 150 Mph is intense and you guys did a awesome job with this game. you have my support.
The game looks like it will be great, but I can't play it as there is no way to navigate the menu - I can select the first 3 options on the main menu, but my mouse is all the way over to the right hand side of the screen. It initially worked, but after I set my controller buttons and altered the graphics settings so I can run it on my 1660 this happened. I have deleted the entire game file and re-downloaded, but it seems to have kept the settings in a hidden cache somewhere and I don't really understand well enough how to sort that. Anyone got a fix?
Tried the game, the feels - immaculate, the Graphics - unbelievably good, Soundtrack - top notch. Handling... lowkey terrible on my Controller tbh, I am using the Gamesir G7 Pro no crazy weird and unordinary controller settings. I just thought of myself as an half decent FH6 & FH5 ect., any NFS, TCM, and former Top 1000 TC2 player. Thats why I dont understand the Car still pulling so damn hard in the direction of the latest longer input, and then countersteering in this scenario feels way too slow even tho I yeet the Car in the opposite direction. (tried with all assist kombos possible, best with understeer assist and abs) I dont really know how to explain it, but I guess its kind of a skill issue. I just expected an more "arcadier" handling. On an other note the Demo runs perfectly on my rig: 9600x, 32Gb, RX 9070 on 1440p avr about 90fps on highest Settings while running 2 Monitors on the gpu, also with dc, yt (browser in general) spotify in the backround
Here from BlackPanthaa's video this game is amazing i hope you guys can add like online with a highway with traffic, some new modes and alot of new cars i'm looking forward to it!
Can't wait to try this on my B580, may I somehow share logs from Rivatuner to show what I get?
seems very very promising but my controller is not being registered (Gamesir G7 SE)
Don't know what's wrong but axis binding on an xbox one controller doesn't work, the game reacts to keyboard bindings and controller buttons but not the triggers or joysticks.
se me crashea cuando quiero correr con un auto o cuando quiero entrar al garaje y nose que hacer
I don't got a controller unfortunately, so keyboard is my only option. And the keyboard support kinda lacks, please add a option to map keyboards better 🙏
It's not very playable either with a gamepad. Definitely needs a steering wheel and pedals, at least for now.
Looks good on youtube, but totally unusable on a 21:9 screen :-( can't even use the menus.
modifying GameUserSettings.ini in the appdata/local/tougeattacktest/saved/config/windows folder with correct resolution fixes it, also frame rate cap is available here for anyone else who needs it
Please add pedal inversion for the steering wheel.
yo bro game looks good, but i cant play on g29 because dont have a checkbox to reverse pedals... pls add that
You need to calibrate pedals, there's a button
when making keybinds for controller and you have to choose the steering bind. it feels like it adds stick drift when you move the stick left when calibrating. i tried moving the stick up for calibrating but it inverts the steering.
LowLevelFatalError [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 881] Rendering thread exception: LowLevelFatalError [File:D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 797] Out of video memory trying to allocate a rendering resource
Hi. I was testing the game then I clicked in resolution and now I cant ddo anything. How do I reset for the old setup ? thanks
game loads zoomed in on my laptop so i can't really do much with it. Is there any suggestions on getting to to fit my screen? My laptop has a weird resolution of 1920x1200 so i usually just run 1080p but i cant access the settings option.
Hmmm, UE, did anyone try that with UEVR?
Head's up, tried to extract the WeTransfer RAR with 7-zip, and couldnt due to error on file Global.ucas located under TougeAttackTest\TougeAttackTest\Content\Paks\
try now i just downloaded it
Works on RTX 3050? Crashin here
it should. works on my 1660 runs at 78-80 c but runs fine lol
hey bro, can you give me link for download , i try to download that file but it say can not donwload this moment and is should wait after 24 hours
i try download from We transfer now
Hey! First of all, I hope you're all doing well. I'd like to leave some feedback. Sorry if this message is a bit long or if my English isn't perfect, but here are my thoughts. The first thing I'd recommend is having Xbox and PlayStation controllers configured by default. When I launched the game, I was a bit lost because I had to set everything up manually, and even then it didn't work very well. It would be much better if the game automatically detected and configured the connected controller, whether it's an Xbox or PlayStation controller. I also own a steering wheel with pedals, so having proper preset configurations for racing wheels would be a great addition as well. Another suggestion would be to add more tracks, especially something inspired by the Shutoko highway system in Japan. That kind of map is extremely popular, and a lot of people install mods for it in Assetto Corsa. It would be great if your game included something similar so players wouldn't have to rely on mods. Speaking of mods, I think adding support for importing custom tracks and cars would be amazing. It would greatly increase the game's replay value and allow the community to create incredible content. I also think it's a smart decision not to use the real names of licensed cars. That helps avoid legal issues, and even Rockstar Games uses a similar approach, so I believe that's the right choice. The car sounds are excellent. Please keep up the great work because the audio already feels very satisfying. I know online multiplayer is a huge feature and takes a lot of work, so I understand if it comes later. However, I'd love to see online play eventually, with both private lobbies and public lobbies that support around 10 to 20 players per session. I think that would already be enough for a great multiplayer experience. Voice chat and text chat would also be very welcome. Another feature I'd really like is the ability to instantly switch between day and night with a single button. This change could be local to each player, meaning only that player would see the time change while everyone else keeps their own normal time. A good place for this option would be in the pause menu. Rider's Republic has a feature like this, and it's very convenient. Overall, keep up the amazing work. For a test version, you've done an incredible job. If I were an investor, I would absolutely support this project and invest in your team. I really believe this game has a lot of potential, and I'm excited to see how it develops in the future.
FUI TESTAR O MEU VOLANTE LOGITECH Driving Force GT NÃO DEU MUITO CERTO. Já estou impressionado com o gráfico e áudio.
Não consigo baixar, limite atingido.
hope I can test this soon =)
also when game launches ... makes my wheel spin crazy fast and then stops...
I have problem with wheel compatibility ... using openffboard with mks odrive ... It "recognizes" on controller setup but won't work on actual gameplay, even my simjack pedals won't work ether... recognizes as well though.
the game idnt full screen and when i click on the track it doesent even open it stays stuck
please make a replay mode with external cams
Good game you should guys add like a gopro or a camera getting dropped and damaged when crashing at some point and add interior camera settings and also traffic and maybe multiplayer and public and private servers in the future , thanks for your hard work!
Download link não funciona
my game crash, out of memory on ryzen 8600g and 8700g, and i play games more heavy, please otimize for us.
Me too, i'm using victus with 3050 rtx and 16gb ram and it crash when i try the time trial. Other games works fine with me.
Hey guys, a proper resolution option would be nice, since my aspect ratio is messed up after selecting 1080p with my widescreen monitor (2560x1080) when in fullscreen mode. Also a more granular steering deadzone selector would be nice (5% steps instead of 10%)
Lads, the vibe of this game is phenomenal. congratulations. trying it out using a Fanatec CSL GTDD, the wheel rotation wasn't lining up with the steering input of the game, so I had to turn my steering wheel a lot more than what felt right and matched up with the steering animation. the brakes also felt instantaneous, like there was no modulation (this could have been my BRF setting, I later discovered it was set to 50% after a firmware update). The fanatec handbrake also wasn't being discovered also, so I couldn't map it. I understand it's a test build and there will be wrinkles, but you've all done an amazing job. Will continue to monitor avidly.
nice!!!!!
The car is really hard to control (I was playing on a keyboard.), but I don't mean that in a bad way—after all, I'm new and only just heard about this project. I didn't realize it was so GPU-intensive (I have a gtx 1660 Super. I know, maybe I'm a bit of a fool xd), but the game is visually stunning nonetheless. The sounds, the map, and—oh man—the photo mode; I loved that. The settings and options are genuinely worthy of a racing anime. Even though there are only three cars, they look incredibly detailed and cool—especially the way you can interact with them in the garage. I absolutely loved it! I hope the game keeps growing and eventually makes it to Steam. (Greetings from Chile!)
i got the 1660. mine running a little hot lol
I really can't wait to play this. I absolutely love everything related to JDM culture and touge in general, but I need more VRAM to be able to launch it. I'll definitely be keeping an eye out for a fix. The game looks amazing. Best of luck with the development, guys!
Runs surprisingly well on my 5060ti without FSR4. Very good. Hard to control, it's cool that it has the pressure sensitivity on the PS5 dualsense triggers.
In photo studio where the photo files goes to?
Hey! Love this game, the sense of speed, the graphics and the music is amazing, i have one little detail i think a lot of people like me would love, and that is to add custom steering sensitivity according to the speed, every racing game has it, for example in controller when im turning into a hairpin and my car kicks the rear out, i need fast sensitivity steering to catch it, but when im going well over 140 km/h through turns i really do need a slower steering sensitivity so i dont upset the suspension having a static steering sensitivity makes only a specific section more digestable, i can quickly catch the rear in hairpins, but once im taking the longer turns my steering goes crazy.
There is no FFB on Thrustmaster T150
no ultrawide resolution supported and regular resolution just stretches to UW instead of having black bars on the edges.
modifying GameUserSettings.ini in the appdata/local/tougeattacktest/saved/config/windows folder with correct resolution fixes it, also frame rate cap is available here for anyone else who needs it
Hi! Could I ask a question? Will my PC (Ryzen 7 5700x, 5050, 8gb ram) be able to run this game? It looks really good...
yes will be run
I have resolution issues, when i start the game the main menu is not centered and there is like a black bar in the bottom and i can't change it.
If you've already configured the video, please go to AppData and delete the files. This will allow you to restart the system.
Sorry but on Xbox controller even when manually mapping, it's not working. AZERTY keyboard can't be mapped so it's just not playable...
Hi, to make your steering wheel or controller work, disable the "Use Keyboard" option
So... As a fan of the old Kaido Battle games... I loved the game's aesthetics, the menus, the music, the camera, the only bad thing is the controls! The Logitech G27/G25 saves the settings, but none of the axes, whether steering wheel, brakes, or anything else, work, so I couldn't properly evaluate the driving physics, which disappointed me a bit expect to test the FFB feeling... On the keyboard, the steering has a very large movement delay without handling assistance, is quite inconvenient but its ok and verry raw steering input feeling of simcade touge game! The cars in the open beta are very powerful, which only complicates things when the steering in the game is slow to react. I say this with the authority of a Touge racer in real life and in simulator games, maybe put more stock spec cars to test the suspension physics and bodyroll reaction, The cars so far are very stiff and rigid when turning and don't seem to have smooth and convincing loss of grip or inertia suspension and side loader, the "Suzuka CG8" is very strange, the turning speed off the steering doesn't result in any understeer on the straights, and the car has a lot of grip with almost no weight inertia feeling like the car have 600kg mass, so that's something to note! Graphically speaking, the game is incredible, running smoothly on my graphics card, the scenarios are a good reconstruction of Hakone, and the cars are great! I'm going to start participating in Paetreon because I saw in this game something I've been hoping for for a decade since the last TXRD2... Good luck to the devs and may they continue to bring joy to the hearts of the old guard of Touge Battle simcades! :)
Hi, to make your steering wheel or controller work, disable the "Use Keyboard" option, then to turn faster just increase the steering wheel sensitivity below the binds.
TBF this is sick. No bugs, no errors, only a lazy ffb but congrats on the game. It's really great
Thank you for your comment. If possible, please send us your specifications so we can use them as a reference for other users.
Both links don't seem to work for me sadly
I am using an 8BitDo Ultimate 2C controller. The buttons work, but the analog sticks and the LT/RT triggers don't respond. I was really looking forward to playing this game so I hope this can be fixed.
Hi, to make your steering wheel or controller work, disable the "Use Keyboard" option
There's a problem with the vram limit for when i try to start a time attack, tried forcing my nvidia card to be used for the program but nothing changed
We're already working on a hotfix for this!
Tried both links, the second one doesn't even show up as a real website just gives me an error, ive been trying the wetransfer link for a few minutes now and its not working or the link is broken
Mirror?
no mirror download
Anyone who can't access the drive. Add a shortcut to the file inside your Drive and create a new folder for it. Then Download the Folder off your Drive instead the ink. You can bypass the Download limit this way.
Praise be to you, savior of the day
Well this is sad the DL has a limit
I've added a WeTransfer link so you can download it now!
hmmm for now i see that there's no ffb
please send your device name for check it
No me deja descargar :c
I've added a WeTransfer link so you can download it now!
yeah the limit for the download has been reached just so you know
I've added a WeTransfer link so you can download it now!
Unfortunately, drive reports that the download limit has been exceeded.
i know im seeing this message too#
Is there a chance for me to remove the vram limit?
I've added a WeTransfer link so you can download it now!
