Ree... Notes?
New ReeSabers update v0.4.0 is available!
This update makes it possible to create custom notes in ReeSabers using the exact same modules and editors!
Quest 1.45.3 is supported now
Changes:
Added new 'Note' and 'Bomb' root types
Added new built-in 'ReeNote' preset
New 'Anchors' system. Allows you to build different note types inside a single preset
Menu Pointer/Laser/Cursor root types are now combined into a single 'MenuPointer' preset
Reworked base game visibility settings. You can now control the visibility of base game effects, notes, and platforms
Platform presets can now replace base game platform parts. Select parts in the Root settings
[BlurSaber] and [CustomModel]: Added 'EnvironmentMap' texture setting. Allows you to use custom reflection maps
[CustomModel]: New 'Inflate' import setting. Allows you to offset the model surface to easily create outlines
Added new driver types for notes
Added new 'Scale' tweak
Added bloom fog support into shaders
Several bug fixes
UI:
Presets are now separated by RootType
Added buttons to copy presets from one hand to another
"Group In Empty" button removed from the root. Instead, you can choose to wrap child modules while adding a new module
Drivers picker reworked. Added a description for each driver type
Other UI improvements
WebEditor:
Added support for ReeSabers v0.4.0
Notes are visible in Replay mode
Cut/Score/etc. drivers are working in Replay mode
New replay: Contains chains, bombs, and misses
Thank you for supporting us, and have a great weekend! 💖
Comments (8)
what is bloom fog and where is that setting on this mod?
there is no setting. Bloom fog is a base game effect that covers distant objects, improving sense of depth. It just makes reesabers objects blend better with the rest of the game's visuals
that is cool🔥
how do i access the notes on the web editor
Click "Root" node in the modules list and select "Note" root type on the right panel
That is cool
Ree notes
so does this mean now the imagination for reesabers are possible now for any type? (except for walls) (unless if it is)
