DOWNLOAD | TRANSFĂGĂRĂȘAN | DN7C 100km | laser-scanned track for sim-racing | v.051025 for Assetto Corsa
DOWNLOAD | TRANSFĂGĂRĂȘAN | DN7C 100km | laser-scanned track for sim-racing | v.051025 for Assetto Corsa
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Don't expect too much of it yet! Expect a "frankenstein" like experience.
It is a very early access with many experiments! Use mainly layout starting at Round-about, because only this layout has already newest proper laser-scan!
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More roads and proper early access arriving ASAP this year!
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DOWNLOAD HERE: https://drive.google.com/file/d/1p5AfZpbHkccN8qKfexb05BuCdmHavO7b/view?usp=sharing
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Comments (2)
This road, at this very early stage, is probably one of the veeery few times when driving in AC gets close to driving in real life with respect to how the road surface feels - bumpy. I drive the Transfafgarasan every year and in real life it's even bumpier than it feels ingame. Is there a way to make the road mesh high and low points even farther apart, as in to amplify the bumps? Really awesome progress this far!
Hi, generally we are driving now on a visual mesh (which is generally still not very high poly). This visual mesh is sticked to an ultra high poly mesh derived from a very accurate laser-scan. The final version of PRO edition (there will be lighter FUN version as well) will have a not-renderable ultra high poly physical mesh derived from scan (however there is a problem with making rain physics on invisible mesh in AC, will see how we can deal with that, perhaps it can be fixed, not sure also about other newer sims like AC EVO or PMR ). Thanks, moving forward!
