TOOL v2.7.6 Official - 2-27-24 Bug Fix
EDIT: v2.7.6 fixes the gem table from not working. Please update immediately.
This is a workaround for For Rent. Since rental units were introduced, it caused a bug that deleted off lot objects if the player loaded a rental lot in build mode without selecting a specific rental unit.
This update should stop that issue.
Note: This does not stop the multitude of other bugs For Rent has, including the save corruption bugs. Still hoping EA addresses that soon, but in the meantime remember that you can restore your saves in the Load Game menu.
2.7.5 UPDATE:
Removed Mod Dialog Bug Fix as EA implemented the fix natively.
2.7.4 UPDATE:
EA Bug workaround for build-only mode on rental units deleting off-lot objects. Updated to ensure this fix works across every rental lot. Redownload asap to avoid issues.
2.7 UPDATE:
TOOL now has a Stay Open option in settings that will repeat the last command until the user click cancel.
By feedback patrons' decision, the stay open option is on by default. If you prefer not to use this option, please be sure to turn it off in settings when installing a fresh copy of TOOL.
Fixed a specific scenario where the move grid does not disappear, triggered by deactivating all objects before clicking OK to the move prompt.
Thanks everyone!
===Previous Updates===
2.6.4 UPDATE:
Fixed a bug that could cause the group selection box to not reappear after hiding it while the circle was not closed.
Fixed a bug that could compound an EA gallery bug and cause a LUIE.
2.6.3 UPDATE:
Fixed graphical issues with the 10-11-22 game patch.
Added compatibility for the new EA tutorial dialogs.
2.6 UPDATE:
TOOL now tells players when their script mods aren't turned on.
Added compatibility for the Moonwood Mill world that came with Werewolves.
2.5 UPDATES:
TOOL will now notify you in-game when an update is available. This should help reduce the amount of people clinging to year old versions of TOOL.
Due to a game bug introduced by EA several patches ago, off-lot objects were disappearing any time players loaded an apartment/dorm style lot. I've implemented a workaround for this.
Reduced the radius for closing the grouping box, as TOOL users are usually working in a smaller space than Create-A-World testers. This means you'll be able to click closer to the original point before it will snap close.
2.4 UPDATES:
The grouping box now supports any polygonal shape.
The grouping box visualizer follows terrain
The grouping box can now select multiple levels.
====Original Post====
Want TOOL in build mode? Grab Better BuildBuy as well!
TOOL v2.3 brings a new feature called Rotate Around Center. It's a toggle in the rotate dialog that lets you choose whether group rotation will rotate all objects around their own axis, or around the group's center.
This video demonstrates the difference.
Many players requested this, as it'll allow them to rotate TOOL-only builds after they've finished, instead of having to plan which rotation they want to begin with. I hope everyone enjoys.
Rotation Around Center added to Rotate Dialog
Added an improved rotation indicator. The circle is now a gradient.
Dim = 0. Bright = 360.
Positive rotation amounts will always move dim -> bright.
❓❔❓ HOW TO USE ❓❔❓
TOOL Build Mode Quick-Start
Better BuildBuy must also be installed.
The usage is the same as regular TOOL, except you will automatically be placed in TOOL mode any time the TOOL dialog is open.
Toggle TOOL in build mode by pressing Shift+T
In addition, shift+clicking surfaces will automatically place a group box marker. This can be used in combination with the Toggle Group button to highlight many objects at once.
When the TOOL extension is open, ctrl+z and ctrl+y will handle the TOOL undo/redo instead of the buildbuy undo/redo. Buildbuy undo still works when TOOL is closed.
If you're new to TOOL entirely, refer to my original tutorial.
TOOL Live Mode Quick-Start
No other mods are required.
Need to enter testingcheats true or you can optionally force it always on using my AlwaysTesting mod.
Shift+click objects for TOOL menu
Shift+click surfaces for TOOL options menus.
If you're new to TOOL entirely, refer to my original tutorial.
Install Instructions
⚠ FOLLOW IT WORD FOR WORD. ⚠
1. Delete any existing copies you have for TOOL.
2. DONT use any zip extract options. Instead, OPEN the "TwistedMexi's TOOL v2.7 RC1" zip by clicking it and drag the "Tmex-TOOL" folder inside to your mods root. That's it! Do NOT restructure or modify the files in any way.
3. Make sure 👉Script👈 Mods are enabled in gameplay options -> "Other". Restart if it wasn't.
Comments (10)
I'm still not able to cut gemstones or design specific jewelry. Anyone else still having this issue?
☀️💞☀️
Thanks for the update! Appreciate all your work. 🖤
I have a question. How can I delete world objects? I knew it once and it worked, but it was a while ago and I've now looked through 2 hours of tutorials but I can't find the answer. Can you please help me?
You can only do this manipulating the world files, it is not possible to just delete world objects. I did a mod, Blowtorch, to get rid of modern stuff for those who want to play historical worlds. Search for Simverses Blowtorch and read more.
Thank you very very much for all of your hard work and dedication. It is so appreciated!
Wanted to lyk that BE tells me that TOOL and Better Build Buy are the reason I'm having UI issues still
If it's a detection type all then that's not what the report is telling you
I was wondering though, what is causing existing saves' and the willow creek breaking. I noticed that even in new saves if I used for rent features it will break no matter what...My 1 year save died already...
Oh, the save died WITHOUT any mods so...yeah
