Werewolves Toggle - Public Release
v1.1 Update:
Hotfixed for July 2023 game patch.
Don't care for werewolves but want the world and aesthetic? This mod goes beyond the game option to restrict werewolves' beast form to their home world. Instead, this toggle allows you to completely remove any occult characteristics when a would-be werewolf spawns in.
Enter "tm.togglewerewolves" into the cheat console and werewolves will be toggled on or off, globally. Any would-be werewolf will be forced into a normal sim when they spawn, including pre-made sims. Settings will be saved even if you close and re-open your game.
To go back to werewolf gameplay, use the command to toggle them on and any werewolves loaded from that point forward will keep their werewolf status.
Install Instructions
1. OPEN the zip, do not use any extract options.
2. Inside will be a .ts4script. Drag it to your Mods folder.
3. Make sure gameplay options have both mods and 馃憠script馃憟 mods turned on.
That's it!
Comments (13)
Hi! I'm sorry if this is a silly question, but can you toggle off for one save file, but not another? I have a realism save, but then I also have one with occults. Thanks!
Just be sure to toggle it off before switching to your occult saves
This mod seems to be causing an infinite load screen for some reason since the latest patch.
I'll take a look, this is the first report of it.
FYI - This is giving a LE since the Horse Patch, did thorough testing and this is the issue
new subscriber because of this mod! thank you
dang! poor Greg! lol no love
I really appreciate this mod!!
Is Greg supposed to be exempt from this? I've used this and I've also tried removing all werewolf traits with MCCC and the "humanize all werewolves" that comes with MCCC and yet Greg keeps turning back into a werewolf.
Not sure who Greg is but if it's an NPC, possibly. Make sure your script mods are turned on though.
This is perfect!
馃馃グ馃
Love this, thank you!
