[ARCHIVE] Abu Dhabi F1 2023 (CHQ) Extension 2.2
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NOW INCLUDED IN THE YAS MARINA F1 CLASSICS PACK
https://www.patreon.com/posts/117550320
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Here we are: the last race of the F1 season!
But don't be sad: there will still have a lot of content coming here... 😉
I already have a lot of things planned and there will be very soon
some news about what to expect during the winter break
to keep you entertained! 🥳️
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[EDIT: UPDATE 2.2]
Config lights unification (bring back hotel lights)
DRS Zone update
Brake markers location changed at T5
Minor tweaks
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[EDIT: UPDATE 2.1]
Compatibility update for track version 0.9 (PUBLIC)
Repositioned signs & Brake markers to match original track ones
Add ground sponsors at T8, T10, T12, T15
Some additional boards
Sun angle update
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So for this final race, we go to Yas Marina for the 15th edition of the Abu Dhabi Grand Prix
This is an all new extension 2023 which includes:
2023 billboards
2023 animated boards
2023 fence boards
2023 brake markers
2023 grounds sponsors
2023 Rolex Clock
New Podium 2023
15th Edition Billboards
Updated lights
Flickering reduction on long distance meshes
Meshes transparency fix
New VAO Patch
and more... 😉
Assetto Corsa - Yas Marina Formula 1 2023 Extension 2.0 (YouTube)
Comments (37)
Whenever I do a race on your extension for any map, the AI start racing a lap late. Any idea on how to fix this? please help.
à l'instant Hi, I have an issue with this track. Most of the colors appear desaturated: sky, buildings, grass, trees. Car and some details, eg advertisings, are ok. Can you help ? Thanks
desole je suis novice
quelqu'un peut m'aider
je n'arrive pas a installer la piste
bonjour je n'arrive pas a installer cette piste; quelqu'un peut m'aider svp
could you also make scenarios of autumn slopes with snow on the grass at the edge of the slope and on the trees?
Everything's peachy! 😍 >>Csp. 0.2.1-previw2, Pure 0.222, pure>> Thank you Pyyer! ..especially for marshal lights! 😉
It's a fantastic work in general, like usual - But i think your 2.2 version was not a good idea for light config. Now, i've massive FPS drop (it was not the case in version 2.1). Light became just incredibly horrible. track became so bright that i see all objects white now. In version 2.1 i have no problem at all. I think you should prefer to stay with light config of your 2.1 version. Track is far better with this config than the new. How can i reload the old config please ? Now it's just undrivable.
Sorry for that! I just performed some test with default PP Filter and Pure set to default settings and everything looks fine (in v2.1 and in v2.2) Can you please tell me your CSP version and PP Filter ?
All works perfect! Thank You!
There's a problem with the braking boards at T3; the 100m braking board is actually supposed to be the 50m board, you can see it if you look at the footage from the track, and also from judging that you can absolutely not make the corner from your 50m board, even though you are supposed to be able to make it.
I also think the same problem occurs at T6, the 50m board cannot be right, if you look at real footage the cars can easily make the corner, in your extension it's too late.
The building behind the box does not change the colors in the 2023 version. In the 2022 version the color changes
Thanks for reporting. I am working on a config unification for update 2.2
and also "AC_REVERB_TUNEL for track audio is missing, says "track misconfigured"
same
says cannot have 0 cars in Race.ini file then crashes, trying to do hotlap
same
A lot of thanks
And please bring back the palmtrees.
Brought back in 2.1 too 😉
I helped CHQ to improve the sunangle of the track. Please change lighting.ini to: [LIGHTING] SUN_PITCH_ANGLE=70 SUN_HEADING_ANGLE=-70A
Thanks. It has been included in update 2.1
yeah i wont pay for this other guy
Track version 0.9 is now public I am working on the update right now 😉
Amazing!!! Thank You🙏👍
Hi. What about the ''yas_marina_2021'' version? It's free... https://mega.nz/file/6h5GwbAB#TKiTsaP-Q7nYXrxKck08hni0UWddIkZ8pbHVSZlECq0
That was the initial plan. Until I discovered that this “yas_marina_2021” track was just a shameful unauthorized rip of ChiQuiFreaky track and my extensions: it uses the exact same models and textures. That’s why I won’t promoted it here. And anyway ChiQuiFreaky told me his new public version will soon be released. Just be patient 🙂
Merci mon ami.
Great work! Thank you 😊
Nice work! Unfortunately the lights are off during night time.
Thanks! Can you clarify about the lights: Are the lights emission not visible or the track not enlightened? (lights are working fine on mine)
bonjour PYYER a tu l intention de faire une version Yas Marina ACU ?
It will mainly depend on public release speed of CHQ Remember ACU has only the 2020 and before layout (+ my alternate) so it would be used in classics pack extensions mainly
Thanks again Pyyer. Last one of the season. Thanks for all of your hard work. only i can't find the track anywhere.
A PUBLIC VERSION OF THE CHIQUIFREAKY TRACK SHOULD BE RELEASED SOON. SO IF YOU DON'T HAVE HIS TRACK RIGHT NOW YOU WILL HAVE TO WAIT FOR IT TO BE RELEASED. The 08 version is only for his (ChiQuiFreaky) patreons as you can see on his patreon page
