[ARCHIVE] Spa F1 2023 Extension 5.0
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NOW INCLUDED IN THE SPA F1 CLASSICS PACK
https://www.patreon.com/posts/75702293
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Here it is, the last grand prix before the summer break! ☀️
And it is at Spa, one of the greatest track of the season 🤩
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IMPORTANT:
These layouts required the great track update of guigui0256 which can be downloaded at RD (link provided on install instructions)
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This extension includes an all new F1 2023 layout.
It includes:
2023 billboards
2023 animated boards
2023 fence boards
2023 sideline signs
2023 brake markers
2023 ground sponsors
2023 Pit names
Rolex Clock (new model)
Digital flags
Updated DRS zones
Updated VAO Patch
Updated Belgium flag grounds
and more...
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Enjoy ! 🙂
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Comments (24)
how do i get this nice trees?
Trees are the original ones. Do you have some different result?
Hey! I can't start any race on F1 layouts, I always get this message : ERROR: Reverb node does not exist:AC_PIT_10 I'm running CSP 0.1.79, I don't have the WEC layout installed. Would you know what could cause this issue?
Please ensure that you have first download and install guigui0256 Spa update then try to install extension manually using Windows Explorer (Content Manager cannot install extensions properly unfortunately)
There is a texture conflict at Eau Rouge if you install this F1 2023 extension before than WEC 4.2 extension. If you install before WEC and after F1 2023 all works good (some files must be overwrites). No problems if you use only F1 extension.
All extensions have now been updated to version 5.5 so that shouldn't be an issue anymore 😉
excellent as always :) I noticed the start/finish straight towards La Source is quite a bit more slippery in the rain. Not as much as Montreal but was just wondering if that's intentional? Grid positions are white painted lines I suppose?
Grid positions are indeed rain fx line materials and not extension related. If this is too much of an issue, I guess you can edit main extension file, find the [RAIN_FX] section and replace the line: LINES_MATERIALS = line with LINES_MESHES = '{ !"Object670" & material:line }'
Espectacular rendering, but... in this track, the AI cars act like crazy (even with "Act impatient if blocked" disabled). Someone has to fix this old problem.
AI is basically a problem for every tracks until someone work on it. Have you tried the ones on RD? https://www.racedepartment.com/downloads/spa-francorchamps-faster-ai.53788/
Hi, Just dropping an idea here, it would be awesome if you could create pit boxes for each track like the one on the link, instead of having each car parked outside of the garages https://samsenna88.artstation.com/projects/PmRnXo
Hi! Nice idea! I have tried to start something like that on my Miami track but it's a lot of work and a long way to go. Main unsolvable problem is that cars cannot be parked in the garage because they have only one park area in Assetto Corsa and so we will have to pit stop in the garage every time, which is not very efficient 😅 But I think we can at least replicate the garages styles with more props
beautiful, like always :)
Nice one again Pyyer.
Great job this time too, mate! Thanks a lot. With best regards.
Thanks, but please do some additional work on the dirt hill (add some spectators and a tribune) and the tower also has some additional billboards. Edit: just saw you mentioned the hill already). Sorry. :)
It was planned initially but there is so many new grandstands this year that it was too much work for a release this weekend. Hope I will be able to release the remaining of the extension soon (there will be a lot of updates in August and some new extensions too 😉)
Awesome! Thank you 😊
Great job ;) So who is going to leak it this time? Frankly, this work for 1euro/month is not theft. At least respect that amigo
Amazing
Awesome Thank you
Amazing as always!!! Thank you :)
Amazing as always <3
And there goes my weekend xD
