[ARCHIVE] Monaco F1 Extension 2024
NOW INCLUDED IN MONACO F1 CLASSICS PACK
https://www.patreon.com/posts/83181632
________________________________________________
This week end, Formula 1 is going to Monaco for what is certainly the most famous Grand Prix of the year.
So here is the all new 2024 extension 😃
________________________________________________
[EDIT - UPDATE 2.1]
30 slots to accommodate F3 races
Additional kerb at T5
Blue seats in grandstands
Additional rail sponsors in tunnel (2024)
New Bridge Animation in S/F line (2024)
Digital flags sponsors
Red & white arrows at tunnel chicane
DRS Zone adjustment
Minor tweaks
________________________________________________
New Layout 2024
2024 sponsors boards
2024 animated boards
2024 Fence boards
2024 Ground sponsors
2024 Bridges
2024 Brake markers
2024 Pit Names (incl. Senna Brazil McLaren)
Monaco Drawing Board
Red & white Monaco Circuit wall cover
Senna 30 years Picture
Land Expansion (WIP)
New flags
Updated Displays Values
Better AI for Turn 1 (not perfect but less crashes)
New VAO Patch
- and still direct integration of tree-fx based on work by ludwig6666 (big thanks to him!)
Enjoy 😉
Comments (18)
Love this track it looks perfect and the bumps are in the right the places but can you please make the bumps smaller I feel like their not THAT big irl
Thanks a lot for your commitment, you made a great job here too. With best compliments and regards.
Hi i just wanted to ask if you would be able to update the red and white Casino adverts to the 2024 version which was Casino Monte Carlo - with a small diamond shape between Monte and Carlo
AI are blocked at 200 km/h in the tunnel. Can you fix that?
is there a way to remove the kerb in the entry of t10? they removed it 13 years ago in real f1, and is there a way to tighten the t13-14 chicane? the kerbs are way too far away from eachother in AC
Great job💪
this is the exact reason why i’m subbed. i’m bummed out because of the land expansion isn’t in any of the games that i play, but you’ve added it. thank you
says ai spline is broken
Hey Pyyer, all looks amazing but the AI still hit the barrier at T1 nearly every time with 100% track grip, any possible fix?
Looks amazing! Thank you mate!
Hi Pyyer! Great works as always. Have you a plan for a Monaco Hystorique 2024 extension? Would be great and unique. Thanks
Thank you! Regarding Historique, it was planned to be included in Classics Pack but not enough time to release it this week (and tough to find onboard cams for details too 😅)
Appreciate it!
Thank you
Can you make a monaco extansion for the CHQ Version?
I have discussed about it with ChiQuiFreaky and his track is still beta 0.3 (so an "unfinished" version) and private. He doesn't plan to update it at the moment and it uses the exact same track and physics than this one (all the monaco tracks use it except for monaco2002 which seem to be a laser scan port) So for these reasons (and because time is always a factor with the upcoming schedule 😅), a CHQ adaptation is not planned right now.
Great mod, but it still lacks the inside kerb of T5
Thanks for your feedback. It will be in the next update 😉
