0.2.27b RC - Public Release
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GREETINGS!
As of this post going live the public now has access to our latest release: 0.2.27b RC.
If you'd like to read more on this patch consider, checking out the original post: HERE.
Changelog will also be at the bottom of this post.
This patch was made possible by our awesome supporters. If you'd like to support further development of the game and get exclusive rewards like early access to content, WIP art, exclusive polls and 1080p/4k renders, consider subscribing to any tier!
Next Release Cycle
The 0.2.28 patch cycle is up next starting with a small snapshot which should launch shortly for snorkeler+ members.
I plan to do two snapshots for the the 0.2.28 cycle as we'll be making some balance changes and GUI update to the BS minigame. There is also a significant amount of h-content in the pipeline overall so I'm hoping to launch as much of that as we can during the 0.2.28 cycle. Keep in mind that some of it will be gallery only implementation initially though.
PROBABLY DON'T USE OLD SAVES.
0.2.27b Changelog
fixed potential softlock on Day 17 due to Blacksmith Week 3 job
fixed potential softlock/issue on Day 19 due to choice during prologue
0.2.27a Changelog
fixed bug where men would block your way during a mid-shift event
fixed a logic error where caleb would unfortunately trigger dialogue from day19 during a triggered callover
added temp fix for those with saves affected by the mid-shift even bug
simply try to enter the bathing room and you'll get a prompt
Changelog 0.2.27 RC
added TWO new H-CG sets
Cass+Emma 1
Lorraine+Emma 1
added 2 h-scenes
added next part to Gropler Quest
added special event after a Barmaid shift during week 3 or later
added three new VN busts (all have been placed in relevant scenes)
Templar Squire
Inquisitor Christoph
John
added 4 new chibi walking sprites for
Emma's workout outfit
Cassandra's workout outfit
Inquisitor Christoph
Inquisition Squire
added new QoL feature; AutoGrey Busts
toggle to turn off feature is located in UI settings
added completely revamped Blacksmith Mini-game
added Rent System (no more freeloading!)
starting on Day 8 rent owed will accumulate on a daily basis.
You have some leeway but please make sure to pay your rent!
exact amount will be subject to balancing in future patches
added major changes to base Barmaid minigame logic (revamp)
added support for randomized patrons
added busy calculation
redid round logic and calculations for barmaid mini-game
redid Barmaid grope logic and made it easier to balance and be more varied
added base for pleasure system (will be expanded upon)
improved day 2 barmaid intro/tutorial
added option to turn on/off showing completed objectives
added small scene on day 19 with Caleb
updated Lorraine NPC logic
updated credits
improved day 18 Church scene
cleaned up the logic of several cutscenes
things like using old sprites, wonky calls, etc
flipped the background for stat screen/pause menu
improved Second Night quest text
cleaned up several CG graphics for autogrey support
got rid of some references to the monoliths being "crystals"
slightly improved magicless/gate explanation on day 1
improved a line when talking to Gar and Cass on Day 2
improved/updated backend logic framing of Lorraine Voyeur scene
improved a couple Cassandra training scenes
cleaned up and improved day 5 dialogue with Cassandra
cleaned up and improved day 6 dialogue (will also be expanded in a future patch)
cleaned up General Store Shift 2 slightly
increased total save slots from 20 to 40
added Hilda call if the player hasn't asked Hilda about Lucian yet
added small questioning during Hilda reveal
renamed dryad 1 quest to "Just a Package"
Fixes
fixed dryad request description not updating
fixed bug that caused Emma to dress when doors would opening during night events
fixed several Hilda/Caleb callovers that were missing expressions
fixed general store week 3 job not paying Emma
fixed a bug that allowed a small scene from Day 18 play at any point in the Grove
fixed bug on day 13 where visiting cross causes a soft lock
fixed a bug that caused a crash when a user would save while choices are present
fixed a bug where choice text would appear in the upper left for a couple of frames
fixed <disabled> key not working on choices
fixed issue where completed objectives would still sometimes not disappear.
fixed issue that allowed skipping the delivering and end the day during 2nd shift of Barmaid minigame
fixed a softlock while working barmaid shifts
fixed bug where Emma's menu sprite wasn't showing in the pause menu
fixed bug with displaying completed objectives option in options menu
fixed bug that deleted tiles during cursed realm 1st visit potentially causing future issues.
