Gift of Hedone: Playtest 008A is HERE!
Hello you lovely Deviants,
Gift of Hedone - Playtest 008A is HERE!
The playtest will end 2nd of December 2026
To summarise this is primarily for testing that the camera works when moving to new buildings, regions, or lower areas in regions.
PLEASE refer to the below posts regarding how things should work so you have a reference if you notice any bugs:
Gift of Hedone: Playtest 008A Dates and Summary
You can download the ZIP FILE attachment on this post . Once extracted, the file to play is:
Once you open this, you may be met with a "Windows Protected your PC" Prompt, click the "more info" button, and you should then be able to "Run anyway"
Once you open the game you will be greeted with entering a Password the Password is:
US5S89CM8B66DU9E
Because this Playtest involves leveling up I have added an updated spawn system where you can choose how often enemies spawn and what is the maximum. This is available in the pause menu. This is currently set between 1 to 10 for both sliders. By default it will be on and set to 5 enemies max, per 5 seconds. But keep in mind there is also the initial generation of a enemies in bulk if you set it above 1 max when entering a combat zone from previous enemy spawn logic. So if you set the max to 10, when entering the zone there is a chance for 10 enemies to already be there.
You can also still manually summon additional enemies, if you would like - please refer to the the "Targets + Enemies" menu option. However you cannot summon unlimited amounts, it is set to only allow spawn whilst there is still space, so if you try to keep spawning you will not after a point it will stop working because it cannot find available space.
When you start fighting enemies expect to possibly lose a couple of times, so be sure to use some potions, but once you hit about level 12-15 or so, for this playtest ( max level 20) and fully repair your gear - you will be one-hitting enemies.
You can swap the info panel in Keyboard and mouse with Right Shift + Z, and on Controller with the LB
Below are a few things the playtest is not focusing on, so if you feel these areas could use improvement or adjustment, they will likely be a part of later playtests
Enemy Level scaling
EXP scaling
Damage Scaling
EXP gear distribution and Gear EXP level increases
Random note: I have also made some UI changes to be support anyone using an Ultra Wide screen.
PLEASE REMEMBER - these playtests will likely be underwhelming for most, as you are just testing very specific things, - Most of you will likely be done or bored within a few minutes.
My game is only for Windows PC, but if you run into any issues trying to open the playtest file, please comment below and I will respond, do not send me a DM - that way in case others are having the same issue they can see a fix.
Please also know if there happens to be issues that cause a large number of people to have difficulty playtesting, I will be happy to revise the end date of the playtest.
And if I said I fixed a bug and you managed to still find the bug, that's a good thing - at the end of the day, as it means there were other ways to replicate the bug that I had not considered.
Once you are done with the playtest - you can find the FEEDBACK FORM HERE
File Safety & Transparency Note
This ZIP file contains the Playtest_008A build of my game Gift of Hedone created by me.
The game was exported directly from Unity using official Unity build tools.
No third-party executables, installers, or additional programs were added after export.
The ZIP only contains the game files needed to run the test build — nothing else.
The file was scanned for viruses using Bitdefender Antivirus before uploading.
This build is provided for gameplay testing purposes only and follows all Patreon Community Guidelines and Terms of Service.
Enjoy yourself, and thank you so much for your support! :)
