Gift of Hedone: Faith & Constitution
Hello you lovely deviants,
So as you may know, one big part of the game will by type match ups (subclass & Affinity)
You can read a little more about that HERE
For the most part, the plan was to have these set at the start (keeping in mind exploring difficulty) but now I have decided to integrate them as a stat also.
Introducing Faith & Constitution - (Open to other suggestions for names though)
Lets say an enemy has type advantage against you, and that means they deal 1.5 x the damage to you (i.e 50% more damage - 150% total), and receive 0.5 x the damage from you (i.e 50% less damage - 50% Total)
Any Faith stats would contribute to your attack bonus, so if you have 50 Faith, that would be an additional 5% damage , meaning that instead of only doing 50% damage, you would deal 55% damage.
Any Constitution stats would contribute to your defense bonus, so 50 constitution would mean you receive 5% less damage from an enemy that is strong against you, so instead of them doing 150% damage they would only do 145% damage.
There would also be a limit, so you couldn't do more than 100% damage to bonus damage, or receive negative damage from an enemy you are supposedly weak too
I think it is a simple way to add some stat variety, and I chose faith for offensive, as you are worshiping a goddess, so I thought it fit.
But as I said, I am open to other name suggestions, what do you think?
