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August 3, 2026

Gift of Hedone: Faith & Constitution

Hello you lovely deviants,

So as you may know, one big part of the game will by type match ups (subclass & Affinity)

You can read a little more about that HERE

For the most part, the plan was to have these set at the start (keeping in mind exploring difficulty) but now I have decided to integrate them as a stat also.

Introducing Faith & Constitution - (Open to other suggestions for names though)

Lets say an enemy has type advantage against you, and that means they deal 1.5 x the damage to you (i.e 50% more damage - 150% total), and receive 0.5 x the damage from you (i.e 50% less damage - 50% Total)

Any Faith stats would contribute to your attack bonus, so if you have 50 Faith, that would be an additional 5% damage , meaning that instead of only doing 50% damage, you would deal 55% damage.

Any Constitution stats would contribute to your defense bonus, so 50 constitution would mean you receive 5% less damage from an enemy that is strong against you, so instead of them doing 150% damage they would only do 145% damage.

There would also be a limit, so you couldn't do more than 100% damage to bonus damage, or receive negative damage from an enemy you are supposedly weak too

I think it is a simple way to add some stat variety, and I chose faith for offensive, as you are worshiping a goddess, so I thought it fit.

But as I said, I am open to other name suggestions, what do you think?