Environment Creation In Unreal - Importing Terrain/Heightmap
In this video Tutorial we go through the process of Environment Creation in Unreal.
First we will start by creating a Terrain in Gaea and Exporting it to a Heightmap. Which we will then load and import into Unreal to define the base shape and overall structure of our Terrain.
What is a Heightmap?
Intro To Landscape / Environment Creation
https://youtu.be/-9kntUzEJEs
Gaea Quickstart
Gaea Terminology / Intro
https://youtu.be/mI9OtJkRRDU?feature=shared
Other videos you might also be interested in...
Gaea Lush Valleys & Waterfalls
https://youtu.be/7XfdVYVMYs0?feature=shared
Seamless Rock/Cliff Wall Texture Generation
https://youtu.be/zrSa_Hz5z6Y
Gaea - Seamless Rock/Gravel Texture Generation
https://youtu.be/3tZCo-wfrMo
Patreon:
https://patreon.com/renderBucket
Discord:
https://discord.gg/BxsersBPQc
Tags:
Gaea, Environment Creation, Landscape Creation, Heightmaps, Game Creation, Game Design, Outdoor Environments, Gaea To Unreal, Heightmaps In Unreal, Importing Heightmaps, Terrain Creation, Unreal Tutorials, Gaea Tutorials.
Environment Creation In Unreal - Importing Terrain/Heightmap (YouTube)
