September 11, 2026

Some experiments

Been wanting to get new stretchmark textures so I'm not doing the same thing over and over again. And now I've finally got some I really like! I'll make more as I go, but here are a few examples :)

this next one is my best attempt yet imo, I really like how it looks

a bigger close up (mesh sub divide level resolution 3):

Sub divide resolution 4:

On the finer stretch marks, subdivide res 4 does the best at showing the mesh deformation, but it is much harder to render at that detail as I may run out of vram. Sometimes it works, sometimes it doesn't, its scene by scene.

Anyways, what do you think? Do you like stretchmarks or do you prefer the smooth bellies?

Comments (2)

R
Ruud272001 · September 12, 2026

Stretch Marks give the visual that extra level of realism but I suppose it depends on the scene you are creating if it’s a detailed realistic view or if it’s something more cartoony. Fantastic to see you always trying new techniques and experimenting to try and bring even better results. Thanks for all the hard work.

C
CinnaSticks · September 13, 2026

thank you! :)