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September 6, 2025

Anduo Report September 5th, 2025

Cleanse thyselves with news from the creators. This week the tongues get tainted and a bit twisted. 

PMPerfect:

Hello lovely gamers! This time we continued working on a pathway leading to Gateston, Tavern area had a huge overhaul with some tweaks are still in motion, after it there is a pleasant path to the bridge and after that what we previously had just a plain straight path, we had an idea how about we make it more interesting and have a rockslide over there, first screenshot showing just that, still in the process of refinement, we have a static version ready, but the animation need some more work for it to look as good as we wanted. After said rockslide a different path will present itself - narrow small cave that would lead you to a nice and cozy fighting area (final polish is ongoing) after which you can go on your merry way. It was fun to work on the cave once again. We are still discussing if we should keep night time all the way til the Gateston or proceed as we had planned previously - and have the time switch to day time after your brawl in the cave. And lastly the polishing process of ruins is on the way - for it to feel pleasant to traverse with a bunch of combat with new adversaries that Bear is adding. That's all for this update from me. Wish you all a pleasant weekend, cya!

JuggerDown:

 Jugger has been sculpting the gobbo girls bodies, added a better anatomy and silhouette. As well as put more work into the wood and skull

Working full day at foot/hands details and horns. Done with the wooden horns:

Here’s also a cane:

Retopo process to make sure everything is well optimized:

Dala's mesh is being reworked so it could used as a basemesh for female npc's:

PacKing:

 Every battle maiden needs armour and every armour ends up being worn out or even torn the more action its owner faces. 

Every outfit gets it’s own damaged version, PacKing made sure of that:

Merc:

 Merc has upgraded Gateston’s very own blacksmith.Now with an apron and fully clothed. Equipped to deal with heat of every kind. :

Took some time to clean up the apron and felt the toolbelt needed a little something extra. Adding extra gold finish to tie the look together.

Vils:

Any opening cutscene enjoyers?

Here was the first try at the cutscene:

And here is the more upgraded version:

Bear:

 Bear had prepared more finishers to make sure goblins are ready to welcome Alda to the wilderness.

Here are some of their tribal greetings:

Every encounter leaves an effect so plan your adventures accordingly:

.vdb's magic in effect:

All the beautiful outfits that PacKing and Merc have made are now being implemented into the game by Bear:

Outsourced:

The same new animator is working on the combat animations for the arachnid lady:

Loud Luna:

  Luna has been working on more goblin sex animations to give extra flavour and variety to the wilderness encounters:

Thank you for attending the vigil, it would not be the same without thy presence.

Comments (2)

a
amyx · September 6, 2025

Cool can't wait to try out

A
Adrian Leon · September 6, 2025

Awesome work, can’t wait to try out the combat.