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March 11, 2024

Dev Update! 3/11/24

Hey, friends! Hope you're all doing well this week!

I've had a buuuuusy couple of days -- but it's been good! Very productive. I finished out a new scene in the diner, featuring your favorite sassy waitress; Pepper! Current render count is right around 550, with the diner scene being roughly 130ish of that. I still need to process 30-something of those which I posed today, but I'm going to do that overnight. Then I'll need to do a little touch-up here and there on some images. But, once that's done, I'll begin placing images in the script, working on a new teaser build. My plan is to have that ready for this weekend. Hopefully Friday, but worst-case scenario, it'll be out on Sunday.

After that, I'm going to pivot towards writing another scene. I'd planned to make this one run concurrent to the diner scene, making for an either/or choice.. But, now I'm wondering if maybe I should just make them run consecutively, to maximize content on a single playthrough. Or I may cut the scene entirely, if I feel like it just doesn't make sense. I'm going to get into it and write a bit, seeing how I feel about it. If I dig it, I'll find a way to make it work, and weigh the pros and cons and either approach. If I don't -- onto the chopping block it goes.

I also need to run through the current script I have, and fix some coding stuff. Adding variables here and there for various decisions, mostly. Writing these Pepper scenes has been a joy, because I attached variables to damn near every decision made with her, in her previous appearances. As a result, it's much easier to reference her personal continuity, in the new content.

Besides all that, there's really not much going on! I'm feeling really good about the current state of things, though. Those first couple hundred renders were a real slog, but now I feel like I have some momentum, and the pieces of the story are beginning to coalesce into something I can get my head around. Plus, there's going to be so many big developments in this chapter. I'm just excited to see what everyone thinks of it. :D

I'll leave you with that for now, so I can go stretch my back. I've been in this chair for most of the day. ;_; As always, take care of yourselves, and thank you for your support!

Comments (7)

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Dhyon Dayvison · March 13, 2024

Hello, I loved your game, could you answer one question, does that character with blonde hair and heterochromatic eyes appear in episode 8?

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Neon Ghosts Studio · March 13, 2024

Hey, thanks for the kind comment. Lucien will indeed be appearing in the next chapter.

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Dark Kingdom Comics · March 12, 2024

Glad to see Pepper again she seems like a great character, hope to get to know her better..

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Neon Ghosts Studio · March 13, 2024

She's a ton of fun to write. Originally, Gabby was going to be the embittered goth of the cast, but her personality rapidly shifted towards something sweeter -- which meant I needed someone to fill that snarky, cynical role. :D

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Vilen · March 12, 2024

Hy bro I wanna suggest if u see it fit then make choices consecutively... and I wanna ask is this update gonna be big or small one?...and is there scenes with Caroline?

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Neon Ghosts Studio · March 13, 2024

I appreciate the feedback! As for the length of the update, this one will be more in line with previous ones. I'm guessing it ends around 1100-1200 total renders, though I can't say for sure. But, there's a LOT of linear content. Sadly, Carolina doesn't really have a place in this one, as Guy's away from his home for the duration. I'd like to get to her date sooner than later, though. Still, you can look forward to seeing Risa, Pepper, Viola, Mason, Alex, Nicki, Gabby, and Madison in Chapter 9!

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BingBlop · March 12, 2024

Regarding running scenes concurrently or consecutively based on choices, I can say from experience that I thoroughly enjoy playing the game through multiple times selecting different choices to see the different content.. feel like every time there's something new I missed. Feels more diverse and dynamic. I love it.