October '17 News #1 - 3D Rig (again)
After a soul-searching September, I've decided to dig out my 3D skills and rebuild a new 3D human rig for animation in Mysolia. Currently it's about 80% complete (adding in extra physics and IK options for ease-of-use). Expect to see a few test animations here with a few different test models.
The face is fully-rigged with the same After Effects method I used for Frigid, since I /faced/ a few issues while working with the 3D one (which I used in Pony Amie).
Future of Mysolia
I'm thinking about switching the format of Mysolia to a few mini-movies, which would be easier to pitch to Kickstarter than mini-series. The story is also changing up a bit to include more fantasy elements, like more character species, less emphasis on realism (physics and otherwise), and of course full-3D rigs. Like I mentioned above, once the rigs are finished I'll be doing a few tests before jumping into Mysolia, so I'll keep working on writing until they're ready!
Comments (1)
That full 3D rig is really impressive! You go dude! Rock on. 👍
