About CUA items
Recently, some VAM beginners coming to ask me what CUA is, and they think the saving method too cumbersome. Therefore, all future CUA items (hair and accessories) will be converted into clothing via plugins by @Stopper and @Skynet
The following are the required plugin dependencies.
Clothing Plugin Manager - Plugins + Scripts - | Virt-A-Mate Hub
Stopper's Cua Clothing Alt - Plugins + Scripts - | Virt-A-Mate Hub
CUA Hair Colliders as Clothing Item - Assets + Accessories - | Virt-A-Mate Hub
Once these plugins are downloaded, CUA clothing will be able to use VAM's native looks saving and loading, don't need the CUA Manager and Super Glue anymore
(Models before Atom Eve still require the old loading method. )
Comments (4)
This was very complicated to figure out. What's wrong with CUA? This new method seems so much more complicated tbh. Did I just do something wrong? I downloaded the plugins and sometimes the hair would load in, sometimes it wouldn't.
I’ve only done this on Atom Eve’s hair, you mean that after clicking to wear ''Atom Eve Hair'', the CUA didn’t load successfully and the character is still bald?
This is a pretty cool update going forward. Though such a thing would take some time, will older models gradually be updated to adopt this or some sort of smaller update that will just be CUA items added as clothing inside of a var file?
There were too many previous models. Each one requires re editing the VAJ files, adding plugins, saving presets, and then repackaging. The workload is very heavy. Maybe I will update them slowly and gradually.
