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March 19, 2023

The Attack Titan. Update #2: Moving to 1.19.4

Hi my beloved Patreons, I hope everybody is feeling excited with the newest video, I can't believe its been a year already :)


Here I have an update of the progress for this weeks, this post will be more centered in giving news and info about the development. It will help me by releasing all the stress that I bring haha.


So, 1.19.4 came out. Nice! Very exciting stuff related with the new commands, item_display is really crazy, /damage and the ride command? Amazing! This is all I needed! And it really is, let me make an example. Before /damage command, to apply damage to an entity you must rely on some system that balances adding instant damage and resistance, in Shingeki no craft for example, I use some tags to make damage called "dmg_0", "dmg_1", "dmg_2". Its very unpractical but at the end of the day it worked for me. The issues? A lot actually haha, inconsistent death messages in chat for example (player was killed using magic) unability to track who made damage to what, etc. /damage , /ride, item_display come to solve all this kind of issues! But there's something I have to give in exchange in order to implement that, removing all the old systems.


What I'm saying, is that I'm thinking about call the Attack Update, "Shingeki no Craft 2.0" because essentially the attack will come for 1.19.4 and we'll go on there. A stable version will remain stable with all the previous work, shifters, titans, damage, odm. And we will move into the new commands, a decision that was made thinking for the better in the future. The Rumbling.


It also means that the Attack update will be delayed from expected and probably will be exclusive for Patreon, because even If I finish the Attack Titan, there's a lot of things that Mojang changed in 1.19.4 that breaks the datapack.


My idea is keep working for now in both versions, at the same time I'm updating the datapack to 1.19.4 I will be working on extras and suggestions from the community, expect a 1.3.7 and 1.3.8 for example, I'm already thinking in adding cannons.


And once every broken system will be updated, I could finally release the Attack Titan to the public, merging it with all the previous working stuff so the players outside of the walls (Patreon) wont notice any change.


Very long text but that's been essentially my dilemma these days, I think it will be for the best.


Enjoy this version, I almost forgot to say what does it includes haha. We added a new Attack Animation and a running animation as well, also I fixed the movement of the Attack Titan because it was really messy the latest indev version.


Take care!