Noise Scope Change
I'm reducing the scope of the Noise tutorial. I basically spent my entire vacation on it and it's not done yet, which tells me that it is too big. So this month will cover textures, Value, and Perlin noise. Meshes and derivatives move to the next tutorial. That way I can give them the attention they deserve.
I already put it online, though I haven't added the asides yet. I'll to that tomorrow, when I release it officially.
http://catlikecoding.com/unity/tutorials/noise/
Comments (2)
Really good thinking. I only browsed through, and its quite deeb already. Noise is one of my favorites :) and cant wait to check this one out with time. I hope you take your time with next tutorial, and do the same (drop some parts off) if time runs out. Thanks again for all the hard work.
Thanks for your agreement! :)
