January 31, 2017
Rendering 12: Semitransparent Shadows
After supporting semitransparent surfaces, now it's time to support their shadows! Cutout shadows are not that hard. It's the semitransparent ones that are problematic. We have to use a trick to approximate them.
Rendering 12, Semitransparent Shadows, a Unity C# Tutorial (Catlikecoding)
