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January 31, 2017

Rendering 12: Semitransparent Shadows

After supporting semitransparent surfaces, now it's time to support their shadows! Cutout shadows are not that hard. It's the semitransparent ones that are problematic. We have to use a trick to approximate them.

Rendering 12, Semitransparent Shadows, a Unity C# Tutorial (Catlikecoding)