July 18, 2018
Multiple Scenes
Here's part four of my Object Management series! This time we're focusing on scenes. Besides putting objects in them, scenes themselves can be managed, both in the editor and during play. We create a scene dynamically, load level scenes, and have multiple scenes open in the editor. Getting that all to work flawlessly everywhere requires a little fiddling, but we can handle that.
Comments (2)
T
TTimeGaming · July 19, 2018
Hey, anyone else notice that the Multiple Scenes tutorial (uploaded under the name Reusing Objects) has disappeared from the site? I assume due to the naming issue but I don't know...
C
Catlike Coding · July 19, 2018
It's right there... just follow the link.
