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July 18, 2018

Multiple Scenes

Here's part four of my Object Management series! This time we're focusing on scenes. Besides putting objects in them, scenes themselves can be managed, both in the editor and during play. We create a scene dynamically, load level scenes, and have multiple scenes open in the editor. Getting that all to work flawlessly everywhere requires a little fiddling, but we can handle that.

Reusing Objects (Catlikecoding)

Comments (2)

T
TTimeGaming · July 19, 2018

Hey, anyone else notice that the Multiple Scenes tutorial (uploaded under the name Reusing Objects) has disappeared from the site? I assume due to the naming issue but I don't know...

C
Catlike Coding · July 19, 2018

It's right there... just follow the link.