Unity 5
Now that Unity 5 is officially released, I'm contemplating when I should switch to writing tutorials for that version.
I'm thinking about wrapping up the Marching Squares series with 4.5 and then jump to 5.0.
Comments (4)
The difference is not that large, there's just more stuff to work with for everyone, like the profiler, nav. meshes, screen effects, and such. The existing tutorials are still perfectly viable, though a few code upgrades need to be made for the older ones.
That sounds like a good plan to me. Moving over as soon as possible seems prudent due to the large uptake expected for 5 due to the increased features that are available to Free users now, as Mike noted.
To me I think it makes most sense to finish the current series on Marching Squares with 4.5 before moving forward to 5.0. How much different are they from one to another? I haven't looked into it much yet. Though Mike makes a very good point about mass migration. There's a number of things that were only in the Pro version that are now in the Free one so I can see people wanting to switch faster than they have for previous releases.
I'd move to Unity 5 asap. Unlike with previous major releases, I think there is going to be an immediate mass migration to Unity5. Due to the new pricing structure, there's not much reason not to. Thanks for all the kick ass tutorials.
