January 22, 2018
Hex Map 25: Water Cycle
We're going to create a partial water cycle simulation on top of our generated terrain and use that to determine cell biomes. A simple simulation can already produce an interesting climate.
I've also upgraded to Unity 2017.3.
Hex Map 25, Water Cycle, a Unity C# Tutorial (Catlikecoding)
Comments (2)
S
Shadow Darkwell · January 22, 2018
Thank you, sir! Alas, this article does not appear to have included a link to download the .pdf.
C
Catlike Coding · January 22, 2018
Alas, I forgot to include the link. But rejoice, for I have corrected that mistake!
