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January 22, 2018

Hex Map 25: Water Cycle

We're going to create a partial water cycle simulation on top of our generated terrain and use that to determine cell biomes. A simple simulation can already produce an interesting climate.

I've also upgraded to Unity 2017.3.

Hex Map 25, Water Cycle, a Unity C# Tutorial (Catlikecoding)

Comments (2)

S
Shadow Darkwell · January 22, 2018

Thank you, sir! Alas, this article does not appear to have included a link to download the .pdf.

C
Catlike Coding · January 22, 2018

Alas, I forgot to include the link. But rejoice, for I have corrected that mistake!