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January 31, 2015

Marching Squares 3

The third Marching Squares tutorial is here! This time we're using hermite data to add support for sharp features. Real squares, and such! And we even end up resolving the ambiguous cells. We'll finally know whether there should be a diagonal connection or not.

There is some vector and geometry math involved which might be a bit tough to digest. I still need to add Q&A and a bunch of diagrams to make this a lot easier. I still need to improve some other bits as well. I'll do so soon and let you know when it's done.

Marching Squares 3, a Unity C# Tutorial (catlikecoding.com)

Comments (4)

C
Catlike Coding · February 10, 2015

Greatly improved the handling of ambiguous cases. I'm now finished with it.

C
Catlike Coding · February 5, 2015

Added diagrams to make things clearer, plus a few slight text changes.

C
Catlike Coding · February 1, 2015

I've separated some code to make things clearer.

C
Catlike Coding · January 31, 2015

Looks like Patreon lost the display image. Weird.