October 31, 2014
Simplex Noise
Now that we've worked with Value, Perlin, and Curl noise, I though it was time to cover Simplex noise. No mysteries, no unexplained hairy factors.
Having said that, the Q & A aren't done yet because I ran out of time. If you want me to elaborate on anything, mention it and I'll include it. The math is as straightforward as possible, but there's a lot and I might have moved too fast in some places.
http://catlikecoding.com/unity/tutorials/simplex-noise/
(The url's title was wrong. My bad, I'm tired. Happy Halloween!)
Comments (1)
C
Catlike Coding · November 6, 2014
All right, I've added Q & A, included some diagrams, and fixed some text.
