Version 0.4.1 is here
Hello everyone!
I don't want it to sound like an excuse, but remember that this is the ALPHA version, so errors and shortcomings are inevitable. Compared to 0.4.0, we've gone from limited time to (almost) complete freedom from day 4, which still requires a lot of work and is a bit clunky at this stage, so I suggest you do nothing more than check out the things we've added now.
We didn't want to drag out work on this version any longer, so some elements are not yet perfect (and some, of course, are not there at all). In the changelog, I'll try to list what is a temporary solution and what can't be done, so that you also know what to look out for and what you can report to us as a bug or something to improve.
I can reveal that we are planning a few more changes to the functioning of the basic game mechanics (energy management, sleeping). We believe that thanks to this, "Komadori Inn" will be even more interesting and enjoyable.
*NON-ENGLISH LANGUAGE PLAYERS!!*
Everything up to version 0.4.0 was translated by real human translators. We're using machine translation now just until we gather enough text to hire translators again. Sorry if you will experience poorer quality for some time now.
Changelog
Added:
Story/Gameplay
Morning meetings and daily work
The team will have some team bonding - talking about quests you have finished the day before, if there were any
On day 4 you will be told you have to learn how to do the last job - room cleaning (we're still working on the room cleaning shift, so now there's nothing there, just black screen)
From day 5 you can choose where you want to work that day (or if you want a day off)
Notice on Front Desk - currently the shift will always be played as if it was the first day of the month
Quests
Quest 003 can be completed
Quest 005 can be completed
Quest 006 still CANNOT be completed (so don't try to complete)
Quest 007 is received, only first objective can be completed
Quest 008 is received, but not implemented (no guest bags to carry)
After completing quest 004 - the store's decor changes (full shelves) and permanent items appear in the stock
The effects of the items are still being refined.
Girls
Both Shun and Fuyuko spend their days at the same spots as on the day 3.
Changed:
Bugfixes
As always, we're waiting for your feedback.
Love you <3
Comments (11)
Looking forward to getting the link to the alpha!
Can u send me the download link of the new version, please? :)
Hi Heita! The access to the alpha versions is available only for the $10 Patrons. They get a Steam key with permanent access to all future versions. We're thinking about giving some access to new versions for $1 Patrons too (without the Steam key), but maybe from the 0.4.2 build.
Download link?
Cant wait for the download link for this, its such a high quality game!
Hi, can I have download link please? The game seems to be great! Good luck
Hey, where can i download this version?
I've sent you a message :)
Bug: Sometimes when saving progress, it gets a black screen, at that point, I must restart the game, otherwise, it won't allow do anything. Also, sometimes getting this black screen after saving, if I load the progress on that save, it gets bugged, so for example, if I saved at night or morning right before or after sleeping. Once I load that save, it gets bugged and for example. It happened to me during night day 3/morning day 4. So I get to start day 4 but during evening loads the shift deciding with Fuyuko and Shun. If during that "bug", I keep playing, the first shift of the day starts during evening. Another bug I encountered, is that during either black screen alone or with the evening shift at day start. Is that bar shift gets bugged and the drinks or ingredients show with numbers instead of names ("md13", "m1", etc). I believe that might be how it is coded, so it basically shows the codes instead of the actual names).
Where can I find the new versions?
Check your messages. :)
