Animation Changes Starting in 0.4 - Dev Update #2
Been a while since I've done a raw dev update but there's an important, and necessary change that I wanted to share with you guys!
== Changes to Scenes (Starting 0.4) ==
I've got some news that is a mix of good/bad.
The scenes in 0.4 (and future ones) will NOT be animated initially. To clarify, Cullen will no longer be drawing the additional 'movement' frames on scenes.
I've wanted to add an animator to the team from the beginning, however the budget is not there quite yet. In the mean time, Cullen's been putting in extra effort to animate the scenes himself. This has put way more stress on him than intended and ultimately it can't continue.
On the plus side: Because the process was so inefficient, not having animated frames could result in slightly more content per update or more timely updates.
The static images will still have audio and the speed up options!
I apologize if the lack of animated scenes is a turn off for some fans/Patrons.
== Your Feedback! ==
I definitely would like to hear from you guys about changes like these. Let me know if there's things you want to see more of, etc. Don't forget the suggestions channel on Discord. I'm always considering ideas moving forward.
Hopefully this news doesn't come off as too bad for everyone who is supporting. Cullen and I are still trying to find our routine while balancing work/school life but I feel like this is a good step in the right direction.
Thank you for your support! See you soon with 0.4!
-Siren
Comments (10)
Thats sad to hear, I initially got interested in the game because I like your art style and the animated h-scenes. Do you plan to add animations to the new scenes somewhere in the future or are you completly getting rid of animated h-scenes for the future of the game?
Hey, if it comes down to doing it flashy or doing it right, then you're making the better choice doing it right! Cullen burning out wouldn't help anyone, and the game's going to be just as gorgeous if it forgoes animated scenes until that goal's met.
The animations while not perfect were a big draw for me honestly, so it's a bit of a bummer. Not going anywhere tho, lewd4life. Maybe hiring an animator could be a future patreon goal, I'd def up my pledge for that.
It's actually been planned as the next goal for a while ;) Just gotta break the current goal but we're close!
do not forget for the Android platform, thanks... 👍
Exporting to Android is a bit of a complicated process afaik (and I don't have an android to test with) but there's someone out there who's been making unofficial android versions. I may try and find/contact him and I might be able to share his contributions! With that said I'll keep the android platform in mind!!
More scenes and events per update are much better than animations.
I personally didn't enjoy the animations that much, so I'm fine with that :) Btw, if you want to get in touch with some animators, I know the right place for you, just hit me up on Patreon or Twitter
Oh that's awesome, I will definitely be in touch in the next couple of weeks most likely!
Well thats ok - but aditional frames actualy drawn are always better than animations based on single image... In the end it is realy question of quality vs quantity. Outsourcing art is always problematic- but I wish you the best to solve your problems and that you are able to provide us with game that lives up to your artistic vision !
