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December 1, 2022

November Challenge - Last Update

Well, that's it for my November challenge; I failed it completely 🤣😅

First, I wrote the outline (a scene-by-scene breakdown of the entire game). It's divided in 4 weeks, now 4 chapters. That's because I soon realized the game was too big to finish in 1 month. So I changed my objective - to finish the first chapter in 1 month, that's good enough, right?

I did the best I could, having to format my PC, deal with power outages and all sorts of problems life throws at us. It was an exhausting experience, but very fun. 10 out of 10, will never do it again 😝 But really, it was fun, and I learned a lot from it! From making a Full HD game, to having to decide on things quickly, remove parts due to time management and so on.
Oh, I also didn't have a team for this one - I wanted to see what a single dev can do in this time frame.

The first chapter has about 180 CGs, 4 animation and 6k words. If you play all the paths, it's probably a 30 min experience (150+ hours of work 😩). 

I'll finish it tonight or tomorrow, then it's Love Season 💖😉

Comments (1)

M
Mangetsu · December 1, 2022

Hey, you set yourself a challenge and you did your best to deliver. As long as it was fun, that's all that matters!