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August 20, 2026

Devlog

Hi everyone, how are you guys doing?

I took a short one-week vacation, so this devlog is pretty light.

While I was on vacation, I finished ALL the artwork for Cuckoo Mask. I guess having an iPad while chilling in front of a fan really comes in handy, huh?
This means that all I have left to do now is implement the artwork into the game.

The Cat Mask route is finished, as I mentioned, and I’m currently implementing it. It probably won’t take me more than two days to get everything done.

After that, I’ll move on to bug testing and bug fixing. I’m not sure how long that part will take.

I also found someone who’s writing the Deer route, and luckily they’re already pretty far along. Unfortunately, I don’t think we’ll be able to include those scenes before the game launches.

We’ve agreed to release the game on September 21st (hurrayyy 🎉🥳), but that’s coming up very soon, so I won’t have much time to add more content.

So I’ll PROBABLY release Deer as DLC.

Another thing we’ve done is add the custom menu. I’ve already shown it to you, and it looks really nice, doesn’t it? It has a really cool feature: you can see what Serena is doing in real time.

Of course, that also means I have to program and draw Serena’s scenes for the menu. That’ll take me a little while, and I really need to get everything finished quickly haha.

But we’re almost there! The game is nearing completion, and soon you’ll finally get to see the incredible ending.

After September, Artificial Blood will be my only game, so I’ll be able to fully focus on the project.

The first thing I’ll work on will be threesomes.

That might take me a while, since I need to make at least one scene for every combination of characters... and there are quite a lot of them, huh? Haha. But it’ll be fun.

That’s it for this devlog! See you next week.