Q&A | 2025
Q: How custom are your figures? Are they base-figures with some morphs from other figures/assets? Or base G8/G8.1/G9 character with slider mayhem?
All my characters are based on Genesis 8.1, but none of them are straight-out-of-the-box. Each one is a blend of multiple morphs, dialed in based on a mental image I'm aiming for. So yeah - definitely not stock DAZ3D characters. They're all uniquely shaped to fit the vibe I want
Q: Do you have a favorite Daz figure? Or Daz figure artist?
I don’t have a favorite artist, but I do often use assets from a few of the same ones (like outoftouch, Lilflame, etc)
Q: What was your motivation in starting finally this project, working yous ass of for it, with all the passion u share 4 it?
I've always needed a creative outlet. If it wasn’t games, it'd probably be music or something else. And while BT might not be some breakout hit, it gives me something to pour myself into - and that’s what really matters to me
Q: Hmmmm, I'm not sure if you answered it in a post, but who's your favorite of the BT ladies?
It wouldn’t be fair to mention just one character. I like all of them, because each one is special in their own way
Q: Who did you have the most fun writing dialogues for? And who gives you the hardest time in posing (fixing their hair, character's clothing breaking/poking through clothes, etc.)?
It really depends on my mood. Some days I enjoy writing emotional dialogues for Lillian. Other days, I have fun writing dumb stuff for Chloe. It’s not just one character, really
As for the second question - Casey and Valeria and their huge boobs. I should probably start dressing them in potato sacks instead of shirts. Those things stick out even when they’re not supposed to. Totally unruly
Q: How much research did you do for Lily's medical condition?
I did a lot of reading, but honestly - I only scratched the surface. The deeper you go, the more complex it gets, and without medical training, it’s easy to get lost. I knew I needed accuracy, but I didn’t want the dialogue to feel clinical or boring
That said, I reached out to a real doctor (thanks to my parents) - an oncology specialist in Innsbruck (Austria) - to help me get the scene in Chapter 2 right. It made a huge difference, and I plan to do the same for Chapter 3
Q: How has adding Chloe changed or affected the story since she wasn't in the OG BT (besides her being an LI choice)? Was she always going to be introduced later?
A lot of stuff that showed up in the game after the rework was actually there before, but it was meant to be revealed later. Chloe was always planned as Kimi’s roommate, we just never got a chance to see her. If I’m not mistaken, her first appearance was supposed to be in Chapter 3 (according to the old script)
So nope, it didn’t affect the story at all. She’s a character I’d planned from the start
Q: I know you have an idea for a second game. Do you think you'll ever work on both while BT is active?
I’m guessing you’re talking about the project called Breathe. Well, since I started reworking BT, I haven’t worked on Breathe at all. You could say it’s basically a dead project right now. No idea if I’ll ever come back to it, but I’m not ruling anything out
But… there’s a new project I’m working on, called “Unspoken” for now, and I love it! While BT is pretty heavy, emotional, and sometimes complicated story-wise, Unspoken is the complete opposite. It’s light, sometimes funny, and way more chill overall. I work on the script for it whenever I feel like I need a break from BT
As for working on two games at once — probably not. BT is just too complicated for me to handle another game at the same time. But hey, never say never. I still have my old PC with an RTX 3060 at home — maybe I’ll put it to use for something like that
Q: I LOVE Custom Request! Do you think you'll ever add that feature into Tier Memberships?
Jonathan, Jonathan... The tier with custom renders have been active for the last 2 years (Eclipse). I’ve canceled the benefit for now because I want to focus on Chapter 3 and animations, but I’m not ruling out that it might come back in the future
Q: What do you like to do when you're not working on the game? I know you used to play the piano and were into music
Even when I’m not working directly on BT, I’m usually still in DAZ or Blender, learning new things or improving areas I felt weak in during development
But I’ve also started playing other AVNs just to relax and disconnect a bit. Last one I played was Summer Heat - looking forward to the next update
Q: What’s the wildest scene idea you've written but maybe didn’t include (yet)?
While Marcus is checking out Susan’s apartment, he walks down the hallway and opens a door that was supposed to be locked, but Susan forgot. Inside, the room is filled with cameras, sex toys, and latex outfits. A laptop glows on the table. Curious, Marcus steps closer and realizes Susan has been running her own OF account
Just kidding. There’s no such thing as a wild scene :D
Q: What’s a part of development you wish more players knew about or appreciated?
It’s not just one thing, but the one I notice most often is when players try really hard to pressure the dev to work faster. That kind of behavior has always come off as super childish and ignorant to me, because most games are made by just one or two devs and when it’s a solo dev like me, the weight on your shoulders is massive. Writing, coding, creating scenes, posing, building environments, post-work, proofreading, testing, animations, dealing with music... it’s a lot. Now throw in the occasional toxic behavior from some people, lack of support, personal life issues and you end up at a point where a month-long vacation in a psych ward doesn’t sound like the worst idea
But I’ve never really blamed anyone for it, because if you’ve never tried it yourself, you honestly have no idea what it’s like. Maybe I’d see it the same way too if I were just a player
Q: What’s one detail in the game that no one seems to notice, but you’re proud of?
Everything related to the story in Chapter 1 and Chapter 2. When I read some of the comments where players are 100% sure they’ve figured everything out and start making quick assumptions about certain things… it’s honestly kinda funny
The truth is, if they actually paid as much attention to the story as it deserves, they’d realize that like 90% of what they’re saying is off. The story’s huge, packed with details, and it’s definitely not some shallow crap thrown together in five minutes
Q: What’s one thing you wish you’d known when you started?
Never listen to anyone when it comes to stuff that’s directly trying to push you to do something, remove something, or change something
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I tried to answer all the questions that came in. Some of them were repeated, so I combined those into one answer. Hope you found what you were looking for!
Big thanks to everyone who sent in a question :)
//Dream
Comments (1)
NICE, Dream!!!! Thanks for answering most of my questions (I know I spammed you with a lot 😅)... I'll save those for next time 😋! And thanks to the people who submitted their questions 👍🏻! It was nice and fun reading those too. I'll let you have the BT Ladies answer, since you ARE the Dev 😅. Dress everyone in POTATO SACKS from now on 🥰!!! A NEW PROJECT 😛🙌🏻!!! WHAT?! THERE'S ALREADY A CUSTOM RENDERS MEMBERSHIP TIER 😛! I MUST BE BLIND 🙈! Nice choice on SH! So…. who's your favorite in there 😂? Ahhh, I almost believe that wild scene. No wonder Susan is soooo tired 😋. All good, Dream. I've been a patron for lots of Devs, and I've seen them at their highs and lows. I learned to understand and appreciate Devs A LOT MORE ❤. Shower them all with love 🥰. The feelings and appreciation go both ways. We complete each other 🤗. THAT'S RIGHT, DREAM!!! IT'S YOUR GAME! We're only here for the journey 💪🏻. So… can I have my 2 lewd scenes that were taken out back… I'm kidding, I'm kidding 😂. I still have the older version of BT 😅.
