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room_3_full.jpg 386.7 KB
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January 24, 2017

Room #3 (January 2017)

This third room tile is based on the suggestion of Craig Clark - who has requested a geomorph with a mechanical/clockwork theme.

So the main features of this one are:

  • a wooden capstan (and a small slave pen for the 'workforce')

  • a large lever (maybe to lock the mechanism in an on/off position?)

  • an open pit (with huge gears inside)

  • a couple of hearths/forges.

What function it performs, and how it all works is left to your own imagination - though I assume it's part of something that the PCs will probably want to shut down ;)

And, as always, all of these maps are being collected in THIS ALBUM , as well as being available over on GOOGLE DRIVE .

Comments (7)

C
Craig Clark · January 25, 2017

Brilliant! This is exactly what I was hoping for, Kristian, thank you! Now I just have to practice my evil Mechanist voice...

K
Kristian Richards · January 25, 2017

Thanks. I'm really pleased that you like it! If you ever get chance to let us all know how you used it (and how the encounter played out) - that would be great to hear :)

K
Kristian Richards · January 25, 2017

You should now be able to download an empty version too :)

P
Phergus · January 25, 2017

And thanks to Craig Clark for making the suggestion and giving all of us such a cool room to use.

K
Kristian Richards · January 24, 2017

Thanks. For an empty version would you like me to remove everything (i.e. leaving just the odd shaped room)?

P
Phergus · January 25, 2017

Ideally completely empty version and then all the decorative bits in a collection later. I find myself wanting to have two capstans and either move or remove the two fire thingies. And I'll probably take the grill section and fabricate out of it a cover for the gear section that opens up. So many cool bits that beg to be used again.

P
Phergus · January 24, 2017

Awesome! Will you be putting up a naked version as well?