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June 16, 2022

VTT tile(s) for June

Does anyone have a specific (modular) dungeon or cave tile that they'd like to see added to the VTT range?

(note that it will need to fit in with the rest of the VTT tiles in THIS album)

Maybe a particular room/exit configuration, or maybe a room with a specific feature?

(if not I'll just work on something random, and see where it takes me :) )

Comments (4)

J
Jamie Murphy · June 19, 2022

Also I did sort of manage to create overlay PNG mine tracks by cropping out the tracks from your print ant paste mine set onto a transparent background. They were awkward to place in a few locations, but generally worked pretty well.

J
Jamie Murphy · June 19, 2022

I’d quite like to see more transitions from one tile type to another too.

B
Brian Haines · June 17, 2022

Hi there, I love seeing how the range has increased with a tremendous amount of flexibility over the past few years. Where I struggle with gaps are transition tiles including transitioning from a sort of old school dungeon with hallways to caverns or caves. That seems to happen so many times when I am designing a new adventure....an ancient collapsed wall will often give way to a hidden rough passage or cavern for instance. It would also be great to have a transition to a mine or maybe even just a series of mine tracks as transparent .png's so we can lay then down on the tiles as necessary. Thanks in advance for your consideration.

K
Kristian Richards · June 17, 2022

There's not many - but there are a few transition tiles here: https://drive.google.com/drive/folders/10fjCARB5S7TkPbdOpIXfiXc2w4TsLhOy?usp=sharing And I'm afraid a minetrack overlay wouldn't work - as, while the entrance/exits points of the tiles all match ...the bit in the middle isn't always a clear path (if that makes sense). For mine tiles (or sewer tiles, which is another possibility), I think it would need to be a whole new set :)