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hex_dungeon_1.pdf 2.4 MB
May 19, 2020

Hexed.

As a bit of an experiment, and for a bit of fun (yeah, my idea of fun is a bit weird), I thought I'd have a go a drawing a dungeon map that somewhat conforms to a hex grid.

It was a bit trickier than I thought, and I'm not 100% happy with it - but I thought I'd share the (full sized) pdf with you guys ...just in case you can put it to use.

Comments (2)

P
Phergus · May 20, 2020

Pretty good job of making a map that mostly avoids ending up with half-hexes. If you don't stick with passages that follow along the facing angles it's really hard. The room shapes are excellent.

K
Kristian Richards · May 20, 2020

Thanks. It was a little frustrating at times ...and it probably took about twice as long as a normal square-grid map done in this style - but I got there in the end :)