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July 2, 2017

Changes to the Patreon campaign.

Hello everyone - I hope you are all well :)

Anyway, the reason for this post is to let you know that I'm having to make a few changes to the Patreon campaign in order to manage my time a little better.

The reason for this is that I'm finding myself increasing reliant on the income provided by my various RPG related projects (be it the Patreon campaign, selling products over on RPGNow, cartography commissions, etc.) to help pay the bills etc.

And unfortunately, the Patreon campaign (as it stood) was taking up far too much of my time ...time that could be better spent (from an income perspective) creating/publishing other material :(

Obviously, I hate to make this 'all about the money' ...but my current situation means that I really need to prioritise my projects a little better - and spending around one day a week drawing maps for the Patreon campaign has not been a wise allocation of my time (though it has been a fun one :) ).

However, it's not all bad news - as I still plan to continue the project for quite some time (as I've still got lots more stuff to come, and I will always need to create more tiles for my own games), but now that the core-set is finished (see my last post), things might be progressing a little slower than before.

As such, I've had to adjust my goals somewhat - so, from now on I'll attempt to draw 1 geomorph for each $10 raised. Furthermore, I've also reconfigured the reward levels quite drastically (as the larger submissions were a massive time sink) ...so you might like to adjust your pledge level accordingly (or maybe cancel altogether :( ).

As I say, I'm really not happy with the fact that I'm having to make these changes - but it's something I've been struggling with for a while.

Anyway ...now that all of that's out of the way, it's time for me to start work on the new 'large room tile' additions :) (which should allow you to build vast halls of various sizes and shapes).

Comments (5)

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Phergus · July 5, 2017

You gotta do what you gotta do. For the current funding level if you have to spend more than a couple hours a month on these geomorphs that probably isn't a good use of your time. I've been making use of your map tiles and other free stuff for more than a decade and so I'm happy to keep funding you through Patreon for as long as it makes sense for you. I'm also happy to buy stuff through RPGNow so more there is also welcome.

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Kristian Richards · July 6, 2017

Wow ...you've really been using my stuff that long ...knowing that has really made my day :) And yeah, I wish I could churn out maps in a couple of hours - but as things stand at the moment (i.e. 4 geomorphs and one small feature room per month), it's probably closer to a day's work. So (despite how it may seem) it's not 'all about the money' for me (as I'd still draw something each month regardless of whether I had a Patreon campaign or not) ...but I obviously needed to cut back on the amount of time I was spending on the project, so that I can make better use of that time* (due to my current financial situation) :( (*which should mean more new products on RPGNow etc. ...or at least, that's the plan :) )

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Avermhir · July 3, 2017

edit

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Avermhir · July 3, 2017

Kristian, may i make a suggestion? If yes, read on. Two offer per product pledge levels. Some people like to know that if they support you they get something for it. Several map makers I have supported offer a "per product" pledge level.

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Kristian Richards · July 3, 2017

Did you mean switching the campaign from a 'per month' model to a 'per creation' model ...or introducing a new reward level where folks get a little something extra for their pledge?