Forests of San Andreas: Ultimate v4.5
Changelog:
Version 4.5
Reworked area at Baytree Canyon.
Finished the harmonic transition from desert to forest.
Version 4.4
Relocated trees that were clipping with bunkers (when MP maps are enabled).
Reworked areas at Grand Senora Desert and Harmony (south of Route 68).
This replaced cedar trees by eucalyptus and ficus trees and is the second step to a harmonic transition from desert to forest.
Version 4.3
Refactored static collision models to significantly reduce the demand on pools phInstGta and StaticBounds. Especially for those using the mod on FiveM this is an important change.
Compatibility with MP maps
Compatibility with Liberty City V Remix
Refactored LOD models:
• Replaced LOD and SLOD textures for large bushes and Redwood tree.
• Added more LOD textures for various palms.
• Reworked plane for top-down view so that it is only visible when viewing from above.
• Added two additional front planes for large bushes, oak and eucalyptus trees.Provided FiveM resource bundle for client-side usage.
Download link: https://www.patreon.com/posts/82346723
