Dec 24 Dev Log: Holiday Headaches
Merry Christmas all!
‘Tis the season where everyone is eager about the new update. It is also the season where family festivities eat up all my time, but I’m making things work.
The boring reality is that I didn’t anticipate that the simple act of coding to “show” and “hide” all these new renders takes so long. And because almost every scene has been changed, it hasn’t been quick.
But there’s only one way to devour a whale. One bite at a time, day after day.
Again, I can’t really give a good estimate of a release date. At this point I’d be grateful if beta testers had v0.10 in early January. That would put a release in late January.
Comments (4)
is there a way to help you by being a tester?
yes take your time I am a fan of this type of ntr and I rarely encounter games like this this is undoubtedly going to stir my soull
happy holidays!
It's all good friend 😁. We know coding is the most important if boring part of game development. Take your time and avoid those bugs 😜
