432 - EXTRA!!
WELCOME to this week’s EXTRA!! post, the most cherished of all the cherished bros! XD How do you like the cover image for this post? I think it’s absolutely fantastic, even though these girls will not be communicating like this in the game because you can only choose one of them to become the permanent news crew member. Anyway, big thanks to MrLazare for creating this wonderful AI slop for us. The original version of the pic is in the attachment.
QUEEN TRAINER WIPS VOL. 4 can also be found in the attachment section of this post. If you have any interest in taking a peek at what the work on Queen Trainer looked like, make sure to check it out :) It’s a nice little look behind the scenes at how the project was coming along at the time.
KIMMY. Last week I spent a lot of time working on Ms. Sparkling’s main character sprite. The size of her eyes was bothering me because it made her look a bit too anime, so I had to adjust it a little. She still looks anime as fuck if you ask me, but I hope it won’t be too distracting. I’ll only know for sure when I see her interact with other characters in the game. For now, all I can do is keep working and hope for the best :)
SPOILERS. Personally I would like to show as little of this stuff as possible until the game drops, but I don't think it's very realistic to keep things under raps in this day and age without it "hurting the brand". I mean you trusting my word is a great, but I still think this sort of concrete proof of progress is necessary.
THE IDEA. I think I already mentioned this before, but the idea with these two girls is to let the player choose the one that appeals more to him personally and then have her become part of the story from that point on until the end. This means more work for me, of course, but at the same time it’s something I really want to try and do. ^_^
ALSO, FOR THE TIME BEING, I plan to concentrate on the main story of the game. Which means all the side romance/training stuff will be ignored until the main story is playable from start to finish. I may change my mind down the line, of course, but for now I’ll be focusing on the main story. That’s the plan.
TIFFANY. Like I already said in the public post, I spent a lot of time last week working on Tiffany’s facial expressions. This stuff usually takes a lot of work because it requires a lot of concentration, since it’s very easy to mess up and make the character look weird. I also usually try to create as many variations as possible so that later on I don’t have to revisit this again just to add missing emotions.
KIMMY IS NEXT. This week I’ll be working on Kimmy’s emotions and the two additional costumes I’ll need for these girls’ main story events down the line. After that’s done, I’ll finally be able to import everything into the game and start coding the whole job interview scene with both of them.
AND THAT’S ALL for today’s weekly EXTRA!! post. I think today’s Monday Post was one of the longest I’ve ever written, but I’m glad I had enough content (and energy) to make a proper post this time. There have been way too many “proof-of-life” ones lately. Anyway, thank you for the support, patient bros. The GIF above is based on a short AI animation created by Nanarul. You can find the original file on my Discord channel or here in the attachment to this post (along with another one of his creations based on Queen Trainer).
I’ll see you all next Monday :)
Comments (12)
Exciting! I really like Tiffany's design and "uppity" demeanor. Hopefully we get to "humble" her and break that holier than thou attitude. Thanks for all the info, I get the idea this game is going to be really epic
Oh yes! I want to punish her!
Thanks for this Great extra post! First of all, thank you for sharing the 75 Queen Trainer WIP images. It’s really cool to see the not so old sketches and behind-the-scenes material from QT. Also, I noticed a PS Vita picture somehow sneaked into the batch… I also really love how much care you put into the expressions of the dolls in your games. The way their emotions are so varied and match the text so well, during dialogues (or even in the SC34 locker room scenes) is a huge part of what makes them feel so alive and believable. So it’s really cool to see you taking the time to polish all these emotions and synchronize them properly with the writing and what is happening in each scene. As for the plan with Kimmy and Tiffany, I really love the idea… but man, choosing between them is going to be a cruel and impossible choice. I like both girls already! Tiffany is hot, Kimmy is adorable, and forcing us to pick only one feels like a very serious emotional crime. XD Can’t wait to see soon* the interview scene come together!
Oh, and I think that Kimmy's "anime eyes" helps a lot to make a very good contrast with Tiffany.
Solid designs, it's a shame you can't get the two of them in direct competition but I understand that'd probably be a nightmare to code in lol. Keep up the awesome work and thanks for the sneak peek!
Not necessarily a nightmare, more like it just wouldn’t make sense in the story. The idea is to give the player the power to make this executive decision for the channel and decide who (only one of the two) they want to hire. The coding nightmare will still be there, though, don’t worry, since I’ll be writing the story with changes to some of the scenes depending on which girl you recruited :)
Love her outfit.
^^
I just wonder what her expression will be after she's trained. I looked at the full torso image and imagined that without the t-shirt and Let's say milk on her face/chest and running down her thighs. Maybe I need a porn break. Who am I kidding, bring it on.
Heh... Well, you know me, I am all about character progression XD
Damn she's super cute
^_^
