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February 26, 2022

Daz 3D : Fixing Ghost Lights In 4.20

With the recent release of Daz 4.20 comes a major new feature (volumetrics) and a few fixes. One of those "fixes" has been to Ghost Lights. Previously we could set up a primitive, turn it into an emissive and then with the use of the Opacity slider, we could hide the primitive yet still retain it's light. Nvidia have now determined that this never should have been a feature of Iray and have "fixed" it .. thereby preventing Ghost Lights from working in the way they been used. In this video we take a look at a blunt edged solution to get Ghost Lights working like they used to.  


Asset Links Model : https://tinyurl.com/2p8vyt47

Outfit : https://tinyurl.com/2ahsvy9d

Daz 3d Lighting Tutorial : Fixing Ghost Lights In Daz 4.20 (YouTube)