Looking Ahead: Love Interests
How would we see things in respect of love interests ..
How many options?
There are pro's and cons to each ..
Plenty of options gives .. a wider variety, obviously and a lot of different game-play avenues to take but maybe the quality of interactions drops due to the work / time involved (not a given, but understandable if it happens)
A smaller number of options reduces variety in the girls available but maybe increases the quality due to the work / time saved (again ... )
Comments (6)
Plenty of options = takes forever to release an update... naw thanks.
This is one of the issues .. I mentioned above about a potential drop off in quality, but I suppose "time to do" also falls under this .. Now I am just spit balling here and hearing thoughts, opinions and ideas as I move forward However, I'm never keen to just play the hand I'm dealt .. so if this IS a potential issue I can't just sit idly by, shrug my shoulders and accept it .. so I may have already worked out a solution to it since I posted the original question .. 😉
Agreed with Arguendo. I prefer more, and longer interaction with my chosen LI and side hookups to pepper in more diversity and choices. Bonus if the side hookups are repeatable, and consist of maybe 2-3 possible scenarios. Like encounter 1 is in location A with X sexual scenario. Encoutner 2 is in location B with Y sexual scenario. Encounter 3 is in location C with Z sexual scenario. And after seeing them all, any of them can be repeated. That rules.
At the moment I'm just spit balling .. seeing what the consensus is on suce thing .. I don't have anything really in mind (Honest, guv' .. 😉) With the "positives" .. they're easy .. just go with the flow But with the negatives .. i can never just sit there and accept it .. if XYZ is an obstacle, I see it as a challenge to overcome .. So are you talking there isn't just a fixed end goal for a LI .. do steps 1, 2 and 3 and end up at X .. what you're saying is do steps 1, 2 and 3 and then, depending on what happened in steps 1, 2 and 3 .. you could end up at X, Y or Z with a bit of oo-la-la happening under different circumstances / locations etc?
IMHO it needs to be manageable for the player as well. In sandbox games it's not that hard to manage a lot, because you can usually decide when to spend time with whom. In a standard (?) AVN however, that's not an option, as the story keeps moving. So in a standard AVN, I prefer a limited number of actual LI's. Hook-ups on the side don't count though😉
I do agree with the differences between Standard and Sand Box and that needs to be taken into account .. At the moment, I just gauging thoughts and opinions .. not even for any particular reason ( honest .. 😉.. ) .. just spit balling and seeing what the general consensus is
