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July 9, 2026

Looking Ahead: Love Interests

How would we see things in respect of love interests ..

How many options?

There are pro's and cons to each ..

Plenty of options gives .. a wider variety, obviously and a lot of different game-play avenues to take but maybe the quality of interactions drops due to the work / time involved (not a given, but understandable if it happens)

A smaller number of options reduces variety in the girls available but maybe increases the quality due to the work / time saved (again ... )

Comments (6)

m
meiwow · July 9, 2026

Plenty of options = takes forever to release an update... naw thanks.

R
Rauko · July 10, 2026

This is one of the issues .. I mentioned above about a potential drop off in quality, but I suppose "time to do" also falls under this .. Now I am just spit balling here and hearing thoughts, opinions and ideas as I move forward However, I'm never keen to just play the hand I'm dealt .. so if this IS a potential issue I can't just sit idly by, shrug my shoulders and accept it .. so I may have already worked out a solution to it since I posted the original question .. 😉

J
Joyfiend Games · July 9, 2026

Agreed with Arguendo. I prefer more, and longer interaction with my chosen LI and side hookups to pepper in more diversity and choices. Bonus if the side hookups are repeatable, and consist of maybe 2-3 possible scenarios. Like encounter 1 is in location A with X sexual scenario. Encoutner 2 is in location B with Y sexual scenario. Encounter 3 is in location C with Z sexual scenario. And after seeing them all, any of them can be repeated. That rules.

R
Rauko · July 10, 2026

At the moment I'm just spit balling .. seeing what the consensus is on suce thing .. I don't have anything really in mind (Honest, guv' .. 😉) With the "positives" .. they're easy .. just go with the flow But with the negatives .. i can never just sit there and accept it .. if XYZ is an obstacle, I see it as a challenge to overcome .. So are you talking there isn't just a fixed end goal for a LI .. do steps 1, 2 and 3 and end up at X .. what you're saying is do steps 1, 2 and 3 and then, depending on what happened in steps 1, 2 and 3 .. you could end up at X, Y or Z with a bit of oo-la-la happening under different circumstances / locations etc?

A
Arguendo · July 9, 2026

IMHO it needs to be manageable for the player as well. In sandbox games it's not that hard to manage a lot, because you can usually decide when to spend time with whom. In a standard (?) AVN however, that's not an option, as the story keeps moving. So in a standard AVN, I prefer a limited number of actual LI's. Hook-ups on the side don't count though😉

R
Rauko · July 10, 2026

I do agree with the differences between Standard and Sand Box and that needs to be taken into account .. At the moment, I just gauging thoughts and opinions .. not even for any particular reason ( honest .. 😉.. ) .. just spit balling and seeing what the general consensus is