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December 19, 2017 16:9 · Landscape

(MGQ3D) Combat Update

A pal and I are working on overhauling the combat to be more satisfied, as mentioned in previous posts. Now we have a video to show for it though.

Basically, the way it works now is that a single timed swing does 30 damage, but you can also swing much faster with rapid tapping of the attack button for 10 damage (which will stack up really quickly with how fast you can attack). On top of this, strong/single swing attack has a slightly longer range - we're going to be testing it out more, but we think it'll make the combat dynamic more interesting/engaging. We'll hopefully have some stuff to show on the special moves soon!

In the meantime, you can see the video below!

Comments (3)

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leaelall · December 19, 2017

Impressive

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Lance Manly · December 19, 2017

LOOKS FANTASTIC I CAN'T WAIT

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Lapi Ludi · December 19, 2017

I see flail wildly was implemented.