Development News 67 - Lewdness (Lasting Connections v0.2.x)
LC (Ongoing)
Lasting Connections v0.2.4 | Progress: 30%
WT (Ongoing)
Before we get into the news. I just released v0.4.2 of Willing Temptations a few days ago, adding some good stuff to the Crazy Date there, you gotta check em out. Available for Recreational Visitors right now and will be available to all supporters in a couple of days.
And also, Lasting Connections v0.2.3 is now available to all supporters. Go check that one out too, if you haven't yet. It'll go public in a couple as well.
Alright into the news!
There are 2 Stages that I'm working on right now.
Stage 30 - Poolside
Stage 31 - Finding Feily
Lewd stuff be going on in the poolside with two particular ladies, new to the scene, and yes, that is not Lexi from Willing Temptations right there. They do have similar hairstyle, but she's actually been around much longer than Lexi. You'd know that if you were around in my DMA days.
Finding Feily will put an end to LC's linear story, or at least to some degree, because after that it will be "Character"-based route similar to Milfy City. If you played that game, I mean of course you have. Come on now.
But we are still keeping the usual VN format, you won't be roaming around to find each character via intuitive environment interaction. Instead, you will be interacting with simplistic dialogue option.
For example, you have 4 known locations by the time you found Feily.
The Glasshouse | Velvet, Feily
The Cafe | Citlali, Valysha
The Boutique | Sonia
The Pool | Daniel, Cait, and a couple of mommies ^^
Each day, you'll be able to go around, check if someone's there. I haven't gotten into it yet, so I'm not sure how I'm going to do it. But generally, if you find someone's there, you can talk to them and proceed on their story interaction via dialogue choice or back out of it.
And that whole thing will be Stage 32 and each interaction will be divided as "Segments".
So just as an example, it would be like this: Stage 32 > [ Velvet Segment / Vilvie Segment / Feily Segment ] > Stage 33 > Stage 34 > [ Feily Segment / Velvet Segment ] > etc
By committing to a story interaction, if the interaction starts at morning, but ends at evening, you forego the other story interaction happening in that time. I'll make sure to be super detailed about it in the game's guide.
So, to recap, what I'm working on is Stage 30 where a lewd scene be happening with a few ladies. Stage 31, main story interaction in finding Feily. And a segment in Stage 32 that is Velvet's interaction as per your choice in the voting poll a while back.
The development got a big bump on the road. My PC that I often renders these projects on have suddenly stopped working yesterday. Like, it wouldn't even turned on, so I suspect power supply issue, but I can't confirm it. Right now, I'm focusing the funds on expanding my asset library so I'll be able to make these projects possible. That means, the PC will have to wait another month or two, and that would mean either the updates are gonna take longer or the content of an update is gonna be smaller.
[Edit from the future: So, it WAS a power supply issue. The PC is alive right now with a different one I have, but just in case, I've already ordered a nice replacement]
I'm still gearing up the pace on the update. There's about 20 renders going into v0.2.4 right now. Stage 30 was already prepped, so I can just start working on it right away, but Stage 31 hasn't, and it's pretty tough to do. So, I'll be doing a lot of setting up for the scenes, and hopefully I got something more for you the next time around I'm talking about it.
And that is all for the 67th Development news. Being thrown a wrench got me pretty hurt, I waste so much time tinkering with my PCs lately, but I'm back on track. I hope you all are doing better than I do, though. Thanks for tuning in. Have a great day, everyone.
