November 11, 2025

Development News 51 - On Track (Willing Temptations v0.3.x)

LC

Lasting Connections v0.2

Lasting Connection v0.2.1

WT

Willing Temptations v0.3.5

Willing Temptations v0.3.6

Willing Temptations v0.3.7 | Progress: Scripts: 90% > Renders: 85% > Release: November 16, 2025

Just a couple more days for the release of the update, and I'm still on track towards it. I'm going to finish all the renders tomorrow, which is 2-3x more than the jump from 0.3.5 to 0.3.6 because of the multiple lewd scenes that's going to be added to the game.

There's really nothing to update you on other than the fact that things are going well, and there won't be a delay. The update will come on time.

To avoid spoiler, that's gonna be all I'm gonna say for Willing Temptations' news for now. So, thank you for tuning in to the 51st development news. Have a great day, everyone.

Oh, but there's something else though. If you're staying.

Harem NTR Side Project

Something I mentioned in the last development news. I have been concepting the project for one of my novel to be turned into a visual novel. And I gotta admit, it's been tough trying to do that because the first chapter alone balloon into three times its size.

But I managed to do it. I've written about 6000+ words for the first chapter over the past couple of days, and I'm working on it without taking development time from WT.

I wish you could see my document for the script on this project right now. Like, branching paths, all the choices, it was rough, but I did it with my own hands.

Something I won't be doing with my own hands, though, is the illustrations on this side project. Yeah, I gotta use AI on this one. Unless I got a couple bags full of money to hire artists to do it... the amount of time it would take... the trust that I gotta give... the conflict it'll bring... Well, basically, a lot.

So, anyway, how's that been?

It gets really expensive fast with AI cause a lot of sites are charging big money for their services, so I decided to go local when it comes to the illustrations, and after some long experimenting, I got the result I'm happy with.

Simply put, it's a lot more work than I expected. It's still a thousand times easier than learning how to draw, though. There is a matter of consistency that I gotta worry about, there's always gonna be that, there are prompts I gotta learn, checkpoints, LoRA. I decided to go for a 2D anime-like artstyle for this side project because of the theme being set in a fantasy world.

The second thing that I will be using AI for is the soundtrack on this side project. I have a really cool idea for the future me in a future project, so I gotta test it out first.

I'm going to attempt something new here as well. Something different from LC and WT when it comes to the dialogue choices and how it plays out. The story is gonna be slower than WT, but faster than LC.

I think I will be able to show you the side project later this month, maybe even a preview of its illustrations next week with a date as well. v0.1 isn't going to be huge at all, and there won't be NTR, not yet at least. But it'll give you the idea of what the gameplay loop gonna be.

Still going to be a visual novel, though. And it'll be free as well, you know how it is.

Comments (2)

j
jamo serrano · November 16, 2025

When is the new update?

A
Abyss Exploration · November 16, 2025

Anytime now.