Development News 19 - Progress on New VN Project and Getting Humbled
A change often occurred in a time when you don't expect.
Lasting Connections (Next Update) is at 3%
New VDE Project (Version 0.1) is at 40%
VDE News
Okayyy, so, quite massive progress on VDE (Vanilla & Deep End) Project, and I've decided on a name for it too. Which you'll know closer to its 0.1 release.
The first Deep End content that I want to do with VDE is called NTR. If you don't know what it means, it's pretty much a more messed up version of Cheating. There are three types of NTR, and the one relevant to this is Netorare, which is your partner cheating on you. There'll be numerous opportunity for you to keep digging deeper into this or avoid this from happening, you can even reject it outright very early too as that will take you to Vanilla content.
The first Vanilla content that I want to do with VDE will not be love-making, but a few lewd acts, at least until I get 0.1 version out.
There'll be some content that are in the middle of the road between Deep End and Vanilla, and this is when you are okay with parts of Deep End, but doesn't want to commit or fall too deeply into it.
So, excluding the middle of the road, you might be asking about the content ratio between Vanilla and Deep End. I can't quite put the exact number on it, but it'll weigh heavily on Deep End for content and weigh heavily on Vanilla for progress. Say, Deep End have more content per day, but the content priority will be on Vanilla. Another example I can give is updates where Deep End content may get stuck on Day 1 but have more content while Vanilla is already on Day 2 but have less content per day.
Vanilla: Less content per day, progress faster
Deep End: More content per day, progress much slower
Progress towards version 0.1 rose 35% from the last update. A massive progress, I'd say. I've already be hitting the goal I wanted to have with Deep End, so now I'm gonna do the Vanilla content and hit that magic number of 80% hopefully by the next weekly dev news. There are stuff that I need to work on, like the UI and more importantly the music. Probably gonna have one music as a main menu, but I'm gonna work hard on it as I'll pick up my midi keyboard again.
LC News
Starts working on the next update to Lasting Connections. It's not going to be called 0.2 as I have finally gotten humbled after listening to kendrick's song, Humble. Version 1.0 will be the complete version of my VNs, so the update version before that will work towards it.
I will also be remastering this old thing I've got for the next update of LC, an interaction between your sister, Feily, and one of her ex, Proxy. If you don't know who Proxy is, go check out ImpAntique3D. Tons of hot pictures of that one in there.
The interaction will be added to the End_Sequence, which will make it the first time that sequence to finally have something within it. There'll be some more character cards added it in the next update too. I'm not sure if you've checked the discord server yet for these cards. Especially, if you wanna know about the characters in LC. This your sister (Spoiler though):
There will also be the removal of Intro Sequence, at least temporarily until Day 2 of LC gets introduced. Part of getting humbled, I guess, is making the whole thing too... grand. So, without the Intro Sequence, you'll lose the interaction with the blue-eyed woman, and you'll start straight into the game. It's just the lack of content for it that irks me. When Day 2 or Day 3 arrives, I'll add the Intro Sequence again. Won't really be missing much, anyway.
And that's pretty much it for the nineteenth development news. Hope you all are doing well. Thanks for tuning in, and I hope to see you next time. Have a good day, everyone!
