WaB. Small things. Krowly's deaths
Another post about me stugling with gamedesign stuff :) Hope you don't mind it.
One thing was bothering me for a long time and now I have decided how to fix it.
The whole game is build around the idea that loosing isn't really so bad, and you can't die in combat. So it really stands out when you suddenly dying because your forget that hunger is a thing in game. Which is bad :D
So now when Krowly hunger first time reaches more then 50 points he is passing out to wake up in Carla's tavern. It gives him Malnourishment status (-20% MaxHP and MaxMP) for 3 days. It hurts but the game continues. Passing out from hunger second time will also give -5 MaxHP permanent debuff. (later in game there will be a dish to heal it)
This is the first of "Krowly's deaths" events. Later I want to make a poll of events that will have chance to be randomly triggered. Like, for example, Krowly wakes up in bandit fortress being captured by them, or in orcs camp (Orcs will want Krowly to thank them. Or work for them).
This poll I will be using as a fallback scenario. Sometimes I'm having a hard time trying to figure out what should happen if the player will lose an important quest battle.
The idea was inspired by the game Outward, that I have seen on stream.
Feel free to let me know what do you think :)
Comments (26)
Would be hot to have a special interaction where Carla can fill you up a mug of her milk and let you drink it, also breast feed you over the bar counter.
I'm planning to add a milksucking scene with Carla at some point, yes
I just want a chance to have Krowly nipple fuck Carla's huge udders...
Looks like it will happen :)
И еще по поводу кормежки. Я вот редко кормлю Лиззи, т.к. это опять таки ресурсо затратно (похоть и время). Было бы неплохо дать возможнсть покормить Лиззи побежденными врагами. Орками, бандитами и фута-эльфами. Тем более это бы дало сексуальные сцены после победы над этими врагами в зацензуренной версии.
Лиззи можно кормить Эриком :D Идея неплохая, я подумаю, но у таких сцен будет очень низкий приоритет
Мне кажется 50 - это маловато, он должен опускаться до где-то до 70. Так как готовка или обед в таверне скипает время суток - часто есть не всегда удобно. Я обычно голодаю до процентов 40, а потом начинаю усиленно есть. Я бы предложил чтобы приготовление простых рецептов (типа бутербродов) не скипало время дня. Тогда игрок будет чаще что-то готовить и регулярно подкармливать себя.
Мне нужно поэкспериментировать с цифрами. Не так давно были добавлены новые способы кормления - лактирующие деревья, и сосание груди Сестры Элизабет, плюс теперь многие мобы роняют еду. Мне потребуется время чтобы это сбалансировать
That in-game mechanic sounds refreshing, even though I always take Krowly well-eaten on any adventure. ** I love cooking **
That's a good tactic, Krowly is actually more effective in battle when he's well fed :D
That sounds like a really nice solution, I like the idea a lot. Really thinking about it more adult games should do something like this, it gets you in more interesting situations :)
Glad you like. Would also love to see normal games borrowing the mechanics from adult games :D
Sounds like a good addition to the game. Makes you think about more.
Glad you like :)
That sounds great. Suggestion about the potion to cure the health debuff: What if it had some (temporary) side-effects? Of a smutty nature, of course. (probably allow you to drink the potion and get the side-effects even if you don't have the debuff so you're not forced to starve yourself for scenes from it if you want to see them? :o) Stuff like uncontrollable cumming, or lactating if you have boobs. Growing a second pair of boobs temporarily, or big lips, gaping butt etc. Many possibilities that are temporary by design, so lets you go wild with silly stuff. :3
Thanks! It could have some side effect but I worry like that potion/dish will be too obscure place of the game an unique effect (if you mean something that needs a lot of work like transformations). I think lewd effects and transformation curses could be the result of the lose in a battle as a separate random event.
This sounds like a good addition. You could maybe have some other interesting events based off local and/or NPC relationships. For example, maybe there is a chance that it is the female Minotaur that saves you and if you have a high relationship with her, you get some fresh milk that counters the bad status this time.
Yeah I was thinking about connecting it to the relationships too. I like the idea with Mabel, it makes sense and connected to the food/hungry system. Thank you!
Будет хоть какой-то стимул заняться готовкой😁
Ну это не то чтобы делает голод более опасным, скорее наоборот :) Но в будущем я планирую ускорить повышение голода, и это должно сделать готовку и пищу более важным (сейчас можно выжить на молоке и т.п.)
Imma need to see a drawing of Krowly "working" for four or five orcs at a time :D
It would be a busy day for him :D Also it could be a nice picture
Amazing!! At the end of the day this is a game and its awesome to see you keep that in mind. The new stories to come and the new characters to meet (and obviously your amazing artwork) are the kinda things that keep me subscribed to this Patreon. You re awesome, keep the good work!!
Thank you for the support and nice words! Adding new characters is a hard choice if I want to finish the game some day :D
I do like the sound of that, and the player not being force to load a earlier save.
yeah, there also was a possible situation where it could break the playthrough if the player has only one save
