State of the Game: Good Breeding
Evening all, it's a new month and a new update! As usual, v0.27.0 is now up on the public page, and v0.28.0 is out for patrons!
This update almost finishes out the pregnancy system, although there's still a bit more to add and as I mentioned earlier, actual player pregnancies will be the last thing I turn on. Player children are now in the game though, if one takes the Breeder trait. You can now go to the Childcare Center and see them in all their...list entry glory. Hey, it's a text game. Crewmember pregnancies are now active however, if you meet all the qualifications listed below and the dice roll the right way.
Aside from reproductive-related functionality, a major thing I worked on for this update was scenes that will automatically appear at the end of the day under the right circumstances. One of these scenes has been retroactively added in for the Admiral's first debriefing, in order to help let players know that the Admiral wants to see them back at Watch Station. There's a few more of these I want to get in for player pregnancy, namely, a scene with crewmembers you've managed to knock up, and probably a special variant if you knock up the XO. Other Specialists on the other hand will probably have to wait til we get to late-game Specialist development.
I expect to have the pregnancy stuff wrapped up for the next update, and while there are some functionality items still on my to-do list (like cosmetic surgery), I believe I'll switch back to storyline writing for a bit as it's been a few months since I last had much plot progress. We'll see how far that gets next time, until then, the patch notes are below, and game links will follow. Thanks for playing!
v0.28.0 Change Log
Game Functions:
Fertility Healing added to the Reproductive Health Officer's office. Any infertile crewmembers can have their fertility restored for a cost of Medical and R&D upgrade items.
Players with the 'Breeder' trait will have two children listed at the Watch Station Childcare Center. If the XO is a Co-Parent, they will be the other parent of the children, otherwise a randomly generated parent is created. Players must still complete the first Admiral debriefing to visit the Childcare Center.
Functionality added to support scenes that automatically appear at the end of the day. If the player is in transit or currently viewing an 'important' scene, these scenes will wait until the next day.
Crewmembers may now hook up on their own time each day with a chance of causing pregnancy. For this to occur the following conditions must exist:
Mandatory crew birth control policy is not being used.
A Reproductive Health Officer must be assigned.
There must be at least five crewmembers (not counting Specialists or the player).
The crewmembers who hook up must be physically capable of getting one another pregnant, and not already be pregnant or within 30 days of having an offspring shipped to Watch Station.
Scene Content:
Previous RHO meeting scene has been moved to a new RHO hub scene. This hub scene includes the option for the new fertility treatments.
Automated scene added to alert players to when the Admiral's first debriefing is available.
End-of-day Reproductive Health Officer scene added to inform the player when they have become pregnant, requires an RHO to be staffed, will delay until one is staffed if there is none. Note: Not accessible until player pregnancy has been fully implemented.
Art Content:
None
Codex Entries:
None
Bug Fixes:
None
Known Issues:
None
