v0.26.1 Game Status: Ship Shape
Evening all, it's mid-month update time! This update focused almost entirely on getting in the Tier 3 ships, and while they're not entirely done, there's now four new ships added to the game: Tactical, Engineering, Medical, and R&D-focused ships, with the Cultural variant still in development. We also have one more Seeder CG in the game to enjoy!
This tier of ships requires completing two of the game's factions to unlock, and have some similar upgrades in comparison to Tier 2 ships. They all feature more space for crew, a 6-station bridge (meaning an additional bridge crew member in combat encounters), and special training stations. Each ship also skews towards having a crew made up of more of those of the DTF branch it represents. Finally, each ship has a special medbay which will be used for some of the new ship features that will be coming soon.
There is a bit more to be done before moving to those, though. The Cultural division's party-boat still needs to be finished, and there needs to be some new graphics made for the new ships and compartments. I'd also like to add in a small in-game scene to explain some of the features of the higher-tier ships. I should be able to get all that in this month, and after I finish that I'm considering adding an updated version of the tutorial combat encounter, so that ships can be tested out in a non-storyline manner.
Patrons can find the game downloads at the previous link, and the patch notes are below. Thanks for your support!
v0.26.1 Change Log
Game Functions:
New Ship Station functionality: Shield Drain, allowing stations to attack and drain energy from enemy shields.
New Ship Station functionality: Training stations, which provide XP to the crewmember staffing the station.
Ship Stations may now have minimum required ranks. Minimum required rank will be listed in the station description.
Tier 3 ships are now unlocked at the Watch Station dockyards for players who have completed two factions and been debriefed by the Admiral. Current available ships: Tactical, Engineering, R&D, Medical. Note: Ships are using Tier 2 artwork as a placeholder.
Scene Content:
None
Art Content:
'Seedcarrier's Lesson' CG added to Seeder Takeover scene, unlocked in Gallery for players who have already played the scene.
Codex Entries:
None
Bug Fixes:
Corrected a misleading description for the effect of the 'Ammo Loader' Station's output.
Known Issues:
None
